Alles anzeigenHello everyone!
Every two weeks, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.
Just a reminder: The 1.0 column showcases features and content planned for inclusion in or before Star Citizen 1.0. This means you may not have to wait for the 1.0 release to experience them. As features/content in the 1.0 column become ready, they will migrate left into a point patch column for release.
Be sure to check back every two weeks for the latest updates.
With that, let’s dive into this week’s Roadmap Roundup!
-CIG Community Team
Notable Changes: September 24, 2025
Release View
4.3.1
All Committed cards were marked as Released.
Armor and Ballistic Damage Update
Reviewing all ship ballistic weapons to improve their overall effectiveness.
- This card has been set to Released.
Missiles Damage Radius Update
Adjusting the missile explosion radii of all missiles from Size 1 to Size 7, to support their overall effectiveness.
- This card has been set to Released.
4.3.2
New Event
A new event in 4.3.2 related to the Fight for Pyro storyline.
- This card has been set to Tentative.
Klaus & Werner Laser Repeater Art Refactors
Updating several Klaus & Werner Laser Repeaters' art style and geometry: Size 1, 2, and 3.
- This card has been set to Tentative.
New Wikelo Ships Offerings (4.3.2)
Adding multiple new ships and vehicles to the ever-expanding Wikelo's Emporium: Crusader A2 Hercules, Crusader Ares Starfighter Inferno and Ion, Esperia Prowler Utility, with upgraded components and a unique base livery. These rewards can be unlocked by completing Wikelo's contracts.
- This card has been set to Tentative.
Heavy Battle Tech Armor
Adding a new Heavy Battle Tech Armor.
- This card has been set to Tentative.
New Hairstyles (4.3.2)
Adding two new hairstyles.
- This card has been set to Tentative.
AI FPS Turret
Adding anti-personnel turrets for players to avoid or destroy, providing additional PvE challenges.
- This card has been set to Tentative.
Mission Pickup On Location
Enabling new missions to be discovered and added to journals when you approach or enter a designated area.
- This card has been set to Tentative.
Progress Tracker
We've updated a few deliverables in the Progress Tracker, which you can review below. Just a reminder: when progress on a deliverable is marked as complete, it doesn’t necessarily mean it’s ready for release. It may still require downstream support, transition to another team for further work, or other additional steps before completion.
- Crafting
- Engineering
- FPS Radar & Scanning
- Inventory Rework
- Transport Refactor
- Command Module
Join the discussion on Spectrum.
