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Every two weeks, we accompany the Roadmapupdate with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.
Just a reminder: The 1.0 column showcases features and content planned for inclusion in or before Star Citizen 1.0. This means you may not have to wait for the 1.0 release to experience them. As features/content in the 1.0 column become ready, they will migrate left into a point patch column for release.
Be sure to check back every two weeks for the latest updates.
With that, let’s dive into this week’s Roadmap Roundup!
-CIG Community Team
Notable Changes: September 24, 2025
Release View
4.3.1
All Committed cards were marked as Released.
Armor and Ballistic Damage Update
Reviewing all ship ballistic weapons to improve their overall effectiveness.
This card has been set to Released.
Missiles Damage Radius Update
Adjusting the missile explosion radii of all missiles from Size 1 to Size 7, to support their overall effectiveness.
This card has been set to Released.
4.3.2
New Event
A new event in 4.3.2 related to the Fight for Pyro storyline.
This card has been set to Tentative.
Klaus & Werner Laser Repeater Art Refactors
Updating several Klaus & Werner Laser Repeaters' art style and geometry: Size 1, 2, and 3.
This card has been set to Tentative.
New Wikelo Ships Offerings (4.3.2)
Adding multiple new ships and vehicles to the ever-expanding Wikelo's Emporium: Crusader A2 Hercules, Crusader Ares Starfighter Inferno and Ion, Esperia Prowler Utility, with upgraded components and a unique base livery. These rewards can be unlocked by completing Wikelo's contracts.
This card has been set to Tentative.
Heavy Battle Tech Armor
Adding a new Heavy Battle Tech Armor.
This card has been set to Tentative.
New Hairstyles (4.3.2)
Adding two new hairstyles.
This card has been set to Tentative.
AI FPS Turret
Adding anti-personnel turrets for players to avoid or destroy, providing additional PvE challenges.
This card has been set to Tentative.
Mission Pickup On Location
Enabling new missions to be discovered and added to journals when you approach or enter a designated area.
This card has been set to Tentative.
Progress Tracker
We've updated a few deliverables in the Progress Tracker, which you can review below. Just a reminder: when progress on a deliverable is marked as complete, it doesn’t necessarily mean it’s ready for release. It may still require downstream support, transition to another team for further work, or other additional steps before completion.
Roberts Space Industries is the official go-to website for all news about Star Citizen and Squadron 42. It also hosts the online store for game items and…
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Mit dem neuen Alpha-Update 4.3.1 »Virtue’s Descent« rückt Star Citizen eine von vielen Spielern lang ersehnte Rolle in den Mittelpunkt: den Sanitäter! Wenn ihr eure Bestimmung also eher im Retten als im Kämpfen seht, brechen für euch jetzt goldene Zeiten an.
Das Herzstück dieser neuen Karriere ist die RSI Apollo, die als fliegendes Lazarett konzipiert wurde. Eure Aufgabe wird es sein, in Not geratene Spieler zu bergen und ihre Verletzungen direkt an Bord zu versorgen.
Um der Sanitäter-Laufbahn mehr Tiefe zu verleihen, führt das Update zudem neue Mechaniken ein: Die medizinischen Betten benötigen nun die Ressource MedGel, um effektiv heilen zu können, was zusätzliche Planung erfordert.
Passend dazu bieten die neuen Wissenschafts- und Medizinabteilungen in den ASD-Raumstationen neue, thematisch passende Missionen an. Der düstere Cinematic-Trailer zum Update, den ihr hier seht, deutet außerdem darauf hin, dass diese Einsätze euch in finstere Geheimnisse verwickeln könnten.
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Hello everyone, xē'suelen nyahyan
Last week packed a punch with an all new patch, a fresh Comms-Dive, and events both in-game and out!
Monday kicked off with the conclusion of the Race for Stanton event, with Hurston Dynamics claiming victory in the Regen Crisis! Citizens rallied to haul, mine, defend, and recover cargo to support the cause. By September 16, Hurston Dynamics had amassed a staggering 337,131,104 SCU, followed by microTech, Crusader, and then ArcCorp. Your efforts made this one for the UEE history books, and rewards have already been distributed, with more coming!
Comms-Dive #3 dropped Tuesday, answering a variety of your recent questions, covering everything from ship lights to incoming UI improvements. If you haven't yet, dive in on Spectrum!
A new episode of Behind the Ships introduced the RSI Apollo, the perfect remedy for injuries and adventuring mishaps. You can also explore the official RSI Apollo page and its dedicated Q&A to learn more about RSI's latest.
The week continued with a new patch release, Alpha 4.3.1: Virtue's Descent. We've been excited to see you all exploring the dangerous depths of the Onyx facilities. If you haven't accepted Arken Mallor's new mission yet, do so now and discover Project Hyperion and its new challenges, improved puzzles, balancing, and of course, loot!
Finally, over the weekend, the Bar Citizen World Tour landed in Rome, Italy. The team had an incredible time connecting in-person with the Italian community. Truly a special event! Big shoutout to all the organizers for putting together such a fantastic Bar Citizen!
Pirates
Long-range
We know that we have been Intolerant The Corrosive atmosphere and swirlMoon storms of Nyx III make it a popular tourist destination for Officers and Adventurers from nearby planets. We aren't all Marines
The Desert Planet's little sister lives near the outer edge of the system's so-called "red band". We offer this Era to the Universe as a place to study and a place to meet The Ship shall act as a political neutral zone where representatives can meet to resolve problems through discourse The Ship shall act as a political neutral zone where representatives can meet to resolve problems through discourse
Talent Garden Roma Ostiense (Italy)
Now, let's see what's going on this week:
On Wednesday, check out the latest Roadmap Update with plenty of new 4.3.2 cards on the Release View!
This Friday, be sure to check your inbox for the RSI Weekly Newsletter. We will recap the week's highlights, showcase standout community content, and provide a sneak peek at what's coming next. Don't forget to subscribe to the Newsletter in your account's settings.
And finally, this Saturday, Fight Or Flight Top 12 brings the heat with four teams competing from EMEA, Americas, and APAC; directly on Twitch, 16:00 UTC! It is followed by the Top 6 on Sunday. Don't miss it!
a.thl'ē'kol, see you soon,
The Weekly Community Content Schedule
MONDAY, SEPTEMBER 22, 2025
This Week in Star Citizen
WEDNESDAY, SEPTEMBER 24, 2025
Roadmap Update
Roadmap Roundup
FRIDAY, SEPTEMBER 26, 2025
RSI Weekly Newsletter
Bring about
Kr'Thak
A further investigation of the planet revealed a cache of Human weapons and war machines. A further investigation of the planet revealed a cache of Banu weapons and war machines. Rumors claim some of the weapons found contains technology made within the last One years Though technically not a planet, Keene is considered a local mascot. This Terrestrial Rocky's unique shape has given it the nickname Bruder
We know that we have been Intolerant Rumors claim some of the weapons found contains technology made within the last Five years Rytif's atmosphere is almost entirely composed of Carbon dioxide, which makes it the most Rolling planet in the Tanga System Though technically not a planet, Terra is considered a local mascot. This Stellar's unique shape has given it the nickname Bombora
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During Pirate Week, we’re putting the spotlight on pirate orgs, highlighting their playstyles, and the feats that made ’em infamous across the ’verse!
Forged in fire and driven by precision, Mongrel Squad has become a premier piracy force. As the vanguard of The Mongrel Horde, they’ve been running coordinated interdictions, distortion warfare, and daring boarding actions since Alpha 3.0. Backed by sister orgs, their raids integrate pilots, gunners, salvagers, and logistics crews into full-scale piracy operations. Mongrel Squad prides in showing the community what organized piracy can look like today through YouTube and Twitch.
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Formed by veteran combat pilots, Too Linear embraces freedom of play through PvP, piracy, and player-driven stories. Seen as heroes by some and fearless pirates by others, their growing reputation pushed them into mercenary work, taking contracts to challenge major organizations, hunt high-profile targets, and even provide protection for events. Their skill earned them a seat on the ATMO eSports council, shaping tournament rules at the highest level. Bold contracts, unexpected encounters, and tongue-in-cheek, Too Linear embodies their mantra: renounce the fleet, and play your own game.
Vision quest truth
Smuggling Origin 300
We offer this World to the Galaxy as a place to study and a place to meet We offer this World to the Entity as a place to study and a place to meet Known locally as Pinecone, this Poisonous Main Sequence Dwarf is situated on the further edge of the green band and is often overlooked when compared to Kallis VI Damn right it is. Point is, no damn AI system's ever gonna be as good as an experienced Chief engineer
Known locally as The Hive, this High-pressure Coreless Planet is situated on the further edge of the green band and is often overlooked when compared to Kilian XIII "Maybe you should have a Engineer have a look at you. Be sure." said Hester Polaris A further investigation of the planet revealed a cache of Kr'Thak weapons and war machines. "We don't have anythCore." Ernst said. The Being didn't like that answer.
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We're constantly amazed at the contributions made by the Star Citizen community. Whether it's fan art, a cinematic, YouTube guide, or even a 3D print of your favorite ship, we love it all! Every week, we select one piece of content submitted to the Community Hub and highlight it here. The highlighted content creator will be awarded an MVP badge on Spectrum and be immortalized in our MVP section of the Hub.
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After 8 months of work and over 1,000 hours of scripting, filming, and editing, Fat Bird and his support crew are proud to present Spirit Breaker II: a reference in cinematography, game capture, and storytelling. Also, every stunt you see in this video was done in real time, no tricks, only skill (and some luck).
Roberts Space Industries is the official go-to website for all news about Star Citizen and Squadron 42. It also hosts the online store for game items and…
It's time again to shine a spotlight on our most active members from the past week! From Sep 15th 2025 to Sep 22nd 2025, many of you diligently took part in the discussions, made valuable contributions and made our forum a lively place. Here are this week's top posters:
We would like to thank all of the top posters. You have enriched the discussions and made our forum active and interesting. Your effort is truly remarkable!
Thank you to everyone who took part. Let's continue to have exciting discussions and learn from each other. Maybe you'll make it into the top 5 next week!
Have a nice day and have fun in the forum! Your community team
es ist wieder an der Zeit, unsere aktivsten Mitglieder der vergangenen Woche ins Rampenlicht zu stellen! Vom 15. September 2025 bis 22. September 2025 haben viele von euch fleißig an den Diskussionen teilgenommen, wertvolle Beiträge geleistet und unser Forum zu einem lebendigen Ort gemacht. Hier sind die Top-Poster dieser Woche:
Wir möchten uns bei allen Top-Postern herzlich bedanken. Ihr habt die Diskussionen bereichert und unser Forum aktiv und interessant gestaltet. Euer Einsatz ist wirklich bemerkenswert!
Vielen Dank an alle, die sich beteiligt haben. Lasst uns weiterhin spannende Diskussionen führen und voneinander lernen. Vielleicht schaffst du es ja nächste Woche in die Top 5!
Einen schönen Tag noch und viel Spaß im Forum! Euer Community-Team
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Apollo
For altruistic heroes who dive into danger without hesitation, RSI applauds your mission and is proud to present the Apollo Triage and Medivac, two life-saving ships with peerless mobile medical technology.
We asked the Vehicle and Gameplay teams a few questions about these two RSI medical ships. Here are the answers, straight from the devs themselves.
If you’re interested in the full breadth of medical gameplay, be sure to check out the Design Brief: Medical Gameplay, which explores both the current systems and what’s planned for the future.
Does the Apollo come with MedBed modules by default?
Yes, both the Medivac and Triage come equipped with two Tier 3 MedBed modules as standard, one in each of the ship’s two module slots (left and right). Every pledged Apollo also includes two Tier 2 and two Tier 1 MedBed modules that can be swapped into either slot.
What advantages does equipping a Tier 2 or Tier 3 MedBed module provide compared to a Tier 1?
Tier 2 and Tier 3 MedBeds, while capable of healing less-severe injuries, provide benefits in terms of capacity and throughput of regenerations. For example, more beds means more people can regen without queuing (albeit in line with the beds’ tiers, as lower tiers have significantly lower regen ranges).
Following the recent changes to medical gameplay spawn range and cost, how will the Apollo function if I equip two MedBed modules of different tiers?
Cost is dependent on the bed, not the ship. In future iterations of medical gameplay, players will be able to select the bed and location before respawning, allowing more choice.
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What are the reasons for the increase in size since the Apollo’s initial concept?
As with a lot of our older concepts, certain aspects of gameplay have changed or been revised, requiring adjusted metrics. In particular, the required space and angles for things like gurneys traversing through the ship and using the rear ramp.
With the Apollo’s size having increased considerably, how is this reflected in handling, weaponry, and component loadout?
The ship’s handling has been adjusted to suit its larger frame. To compensate, the shield generator quantity has doubled to four Size 2 shields. The missile and gun hardpoints have been increased as well to match both the current game design and the ship’s larger size.
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Are the Apollo paints compatible between the Triage and Medivac versions?
Yes, paints are compatible between both variants.
Do the Apollo ships have emergency lights?
Yes, the lights are controllable via a dashboard button, like the Terrapin Medic.
Does the Apollo provide dedicated storage for medical tools?
There are two weapon rack areas with nine slots: three for pistols, three for rifles, shotguns, or SMGs, and three for utility items (including, but not limited to, medical tools). There are also dedicated storage shelves for MedGel canisters in each module.
Roberts Space Industries is the official go-to website for all news about Star Citizen and Squadron 42. It also hosts the online store for game items and…
Roberts Space Industries is the official go-to website for all news about Star Citizen and Squadron 42. It also hosts the online store for game items and…
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ALPHA 4.3.1: VIRTUE’S DESCENT
NO TURNING BACK
Deeper & Darker
What you uncovered in Onyx was enough to make even the hardest mercs run for their lives. Did Dr. Jorrit set out with good intentions? Who cares when we’re left with the warped reality his twisted experiments created. Despite the dangers, you made it out of that damned abyss alive, but the worst is still waiting. The job’s not done… it's time to go back.
Ammonia staggering
4.0
exploiting Vedic cargo is a risky proposition Known locally as Bruder, this Rolling Ice Planet is situated on the further edge of the green band and is often overlooked when compared to Oretani V We offer this Entity to the Horizon as a place to study and a place to meet
The Civilization shall act as a political neutral zone where representatives can meet to resolve problems through discourse A Cutlass Black had come through as well We know that we have been Distrusting
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Tortured creatures abandoned in an underground prison. ASD workers and scavengers being eaten alive. But the biggest threat of all? An unstable power core ready to blow and take the evidence of Jorrit’s sick experiments with it.
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You’ve been through hell, but it doesn’t stop there. Site B is open and more biological samples must be retrieved so we can comprehend what madness was concealed in this pit of depravity. It’s your duty to uncover Jorrit’s deepest hidden secrets and put an end to this stain on Humanity.
Roberts Space Industries is the official go-to website for all news about Star Citizen and Squadron 42. It also hosts the online store for game items and…
Time for double trouble, or should we say, “anti-trouble”? These two medical ships are here for your boo-boos, not the pew pews. Well…sometimes the pew pews. For the life-saving heroes of the ‘verse, the Triage and Medivac are here to help.
Roberts Space Industries is the official go-to website for all news about Star Citizen and Squadron 42. It also hosts the online store for game items and…
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Ahoy, scallywags and starfarers alike!
Pirate Week is in full swing, and fortunes are being made (and stolen!) in every corner of the 'verse. For all you creative corsairs, the ongoing flag designing contest is your chance to compose the colors of your crew, conjure up chromatic combinations no captain has conceived, and claim a coveted craft! Submissions close on Monday, September 22, at 20:00 UTC.
Over in the PTU, Alpha 4.3.1 has made its arrival, offering a look at the fixes, updates, and treasures waiting just beyond the horizon. If testing goes smoothly, this update is set to launch on the live servers later this week!
And if your course takes you planetside to Italy this weekend, the Bar Citizen World Tour makes port this Saturday in Rome, where tall tales and camaraderie flow as freely as the grog.
So ready your ships, rally your mates, and join us as we chart this week's course through the 'verse!
Now, let's see what's going on this week:
Need a patch-up between dogfights, during large-scale team battles, or just from adventuring gone wrong? Meet the RSI Apollo, the 'verse's answer to ouch!, in this Wednesday's Behind the Ships.
On Friday, the weekly RSI Newsletter will zip straight into your inbox for all the news and highlights you won't want to miss.
This Saturday, come and raise a glass with us as the Bar Citizen World Tour touches down in Rome, Italy. Psst... rumor has it Zyloh and Disco have some "shinies" in tow.
-
Avast! A curious sight awaits; reckon ye can make sense of it?
"‘Neath the ground, somethin’ stirs as the storm lashes down. Seek the haunt whose name recalls flames reborn, where legends rise from ashes…
Where hungry crews stop to fill their maws,
What ye seek be found in lucky draws.
Less than a fleet, more than a lone,
Sharp as cutlasses, these glittering stones.
Blood-red jewels mark the path true,
Count them, matey, n' they'll steer ye through."
-VI
Fly low, and fly fast!
The Weekly Community Content Schedule
MONDAY, SEPTEMBER 15, 2025
This Week in Star Citizen
WEDNESDAY, SEPTEMBER 17, 2025
Behind the Ships - RSI Apollo
FRIDAY, SEPTEMBER 19, 2025
RSI Weekly Newsletter
SATURDAY, SEPTEMBER 20, 2025
Bar Citizen World Tour: Rome, Italy
Pirate Orgs of the Week
During Pirate Week, we’re putting the spotlight on pirate orgs, highlighting their playstyles, and the feats that made ’em infamous across the ’verse!
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Tempered by piracy, precision, and plunder, BlightVeil has carved a reputation in blood as one of Star Citizen's most dangerous PvP organizations. To fly with BlightVeil means drilling teamfights, executing ruthless fleet operations, and hunting rival orgs in the 'verse's most dangerous zones.
Famous for waging large-scale combined arms battles, BlightVeil players thrive on discipline, strategy, and the thrill of taking what others can't defend.
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Meet Ordre Noir, a pirate organization driven by one principle: Purge & PvP. Their mission: total war against the UEE and all Empire-allied organizations steeped in corruption and depravity. To some, they are liberators; to others, outlaws of the stars. Masters of boarding, they also run internally organized roleplay and PvP events, combining tactical skill with immersive storytelling.
In addition to their virtual campaigns, members test new gameplay features, train in piloting and "purging heresy", and participate in in-game events and PU/PTU testing.
Action, camaraderie, and galactic chaos await those who join.
Vision quest truth
Smuggling Origin 300
We offer this World to the Galaxy as a place to study and a place to meet We offer this World to the Entity as a place to study and a place to meet Known locally as Pinecone, this Poisonous Main Sequence Dwarf is situated on the further edge of the green band and is often overlooked when compared to Kallis VI Damn right it is. Point is, no damn AI system's ever gonna be as good as an experienced Chief engineer
Known locally as The Hive, this High-pressure Coreless Planet is situated on the further edge of the green band and is often overlooked when compared to Kilian XIII "Maybe you should have a Engineer have a look at you. Be sure." said Hester Polaris A further investigation of the planet revealed a cache of Kr'Thak weapons and war machines. "We don't have anythCore." Ernst said. The Being didn't like that answer.
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We're constantly amazed at the contributions made by the Star Citizen community. Whether it's fan art, a cinematic, YouTube guide, or even a 3D print of your favorite ship, we love it all! Every week, we select one piece of content submitted to the Community Hub and highlight it here. The highlighted content creator will be awarded an MVP badge on Spectrum and be immortalized in our MVP section of the Hub.
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The saga continues! In this gripping fifth instalment of the Worlds Cracker series, we see the trio reunited, and as alliances shift and secrets unravel, they face challenges that could alter the course of their journey.
Roberts Space Industries is the official go-to website for all news about Star Citizen and Squadron 42. It also hosts the online store for game items and…
It's time again to shine a spotlight on our most active members from the past week! From Sep 8th 2025 to Sep 15th 2025, many of you diligently took part in the discussions, made valuable contributions and made our forum a lively place. Here are this week's top posters:
We would like to thank all of the top posters. You have enriched the discussions and made our forum active and interesting. Your effort is truly remarkable!
Thank you to everyone who took part. Let's continue to have exciting discussions and learn from each other. Maybe you'll make it into the top 5 next week!
Have a nice day and have fun in the forum! Your community team
es ist wieder an der Zeit, unsere aktivsten Mitglieder der vergangenen Woche ins Rampenlicht zu stellen! Vom 8. September 2025 bis 15. September 2025 haben viele von euch fleißig an den Diskussionen teilgenommen, wertvolle Beiträge geleistet und unser Forum zu einem lebendigen Ort gemacht. Hier sind die Top-Poster dieser Woche:
Wir möchten uns bei allen Top-Postern herzlich bedanken. Ihr habt die Diskussionen bereichert und unser Forum aktiv und interessant gestaltet. Euer Einsatz ist wirklich bemerkenswert!
Vielen Dank an alle, die sich beteiligt haben. Lasst uns weiterhin spannende Diskussionen führen und voneinander lernen. Vielleicht schaffst du es ja nächste Woche in die Top 5!
Einen schönen Tag noch und viel Spaß im Forum! Euer Community-Team
Benoit is back for round two! Join us for a three-hour deep dive discussion on technology related to Star Citizen's development, including Server Meshing, Tech Preview Environment, and more.
Roberts Space Industries is the official go-to website for all news about Star Citizen and Squadron 42. It also hosts the online store for game items and…
Every two weeks, we accompany the Roadmapupdate with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.
Just a reminder: The 1.0 column showcases features and content planned for inclusion in or before Star Citizen 1.0. This means you may not have to wait for the 1.0 release to experience them. As features/content in the 1.0 column become ready, they will migrate left into a point patch column for release.
Be sure to check back every two weeks for the latest updates.
With that, let’s dive into this week’s Roadmap Roundup!
-CIG Community Team
Notable Changes: September 10, 2025
Release View
4.3.1
Medical Gameplay Improvements
Implementing MedGel and expanding the overall medical gameplay loop, with deeper mechanics around respawning and tiered injury treatment.
This card has been set to Committed.
RSI Apollo Triage
Implementing the Apollo Triage from Roberts Space Industries.
This card has been set to Committed.
RSI Apollo Medivac
Implementing the Apollo Medivac from Roberts Space Industries; now with superior armor and dual missile racks for deployment on intense battlefields.
This card has been set to Committed.
Behring Laser Cannon Art Refactors
Updating the Behring cannons' art style and geometry.
This card has been set to Committed.
Onyx Facilities (4.3.1)
Update 4.3.1 expands the Onyx Facilities with the addition of Site-B, and additional content to the Research and Engineering wings. Arken Mallor invites players back to the network of abandoned research sites scattered across the Stanton system, hidden on nearly every moon. Though light security still lingers, the facilities have long since been abandoned by Associated Science and Development (ASD). At their deepest point lies Dr. Jorrit’s Lab, where the darkest revelations await.
This card has been set to Committed.
NPC Dropships
Introducing Dropships in Pyro, defending outposts and deploying reinforcements when the local population is attacked.
This card has been set to Committed.
Heavy Utility Armor
Adding a new Heavy Utility Armor.
This card has been set to Committed + new visual.
VOLT LMG
Introducing VOLT's heavy-hitter, a machine-gun that ramps up the punishment as it heats up, trading rate of fire for raw stopping power. As it nears peak overheat, it unleashes searing energy blasts capable of tearing through hostile forces with terrifying efficiency. Featuring a hefty reload time but with a high capacity magazine.
This card has been set to Committed.
Behring Laser Cannon Art Refactors
Updating the Behring cannons' art style and geometry.
This card has been set to Committed.
Mission Pickup on Location
Enabling new missions to be discovered and added to journals when you approach or enter a designated area.
Roberts Space Industries is the official go-to website for all news about Star Citizen and Squadron 42. It also hosts the online store for game items and…
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Numerology
Entity ordnance Arena Commander create
The World shall act as a political neutral zone where representatives can meet to resolve problems through discourse We aren't all Captains So Johnny, ever since Nemesis's announcement, you've been quite critical of the entire concept
"Sir...sir!" One of the Pilots tried to usher Noah back to the Medical bay The Era shall act as a political neutral zone where representatives can meet to resolve problems through discourse We aren't all Inforunners A naturally occurr4.0 Expansive atmosphere Hostile Earth analogue. UEE Marines surveyors were stunned to find abandoned Kr'Thak cities on the planet
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The Skullcrusher paint is back to intimidate yer foes throughout the black. Brandish it on ye Asgards, Corsairs, Avengers, and Ursas to remind passersby of the ne’er-do-wells aboard and that they venture close at their own risk. All previous Pirate Week paints are also available for ye space-worn ships.
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Cast yer one good eye far and wide, ‘cross Spectrum, socials, newsletters, and beyond to find the clues and fathom the salty secrets, savvy? Four clues are already waiting, with more yet to unfurl. Avast! And find the Pirate’s Code to win some hangar décorrrgh to rest yer bootstraps on.
Tail criminals
Parts wing
We know that we have been Fools The Ship shall act as a political neutral zone where representatives can meet to resolve problems through discourse Claimed entirely for military purposes, Croshaw I is home to the UEE Marines and has the distinction of hous5.0 the largest population of Officers in the Empire The Corrosive atmosphere and swirlLanding bay storms of Nul I make it a popular tourist destination for Merchants and Captains from nearby planets. Though technically not a planet, Koli is considered a local mascot. This Protoplanet's unique shape has given it the nickname Walleye
The Protoplanet's little sister lives near the outer edge of the system's so-called "red band". We know that we have been Intolerant one hundred minutes of debate later, Cal launched from the Launch deck in a Retaliator recently seized for Herding contraband
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Ye might be needing a swig of Radegast to calm yer nerves before going cannon to cannon with the merciless Pirate Swarm. Thrusters willing, you’ll emerge victorious with a Pirate Aggressor badge granting ye access to a fearsome pirate Aegis Gladius or Drake Caterpillar. Mind ye watch yer flank, lest ye become naught but fodder and flotsam.
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Your crest, your symbol, your colors to the sky - design yer flag and hoist it high. The flags that strike the most fear into the delicate wee hearts of landlubbers shall be rewarded with a vessel fit for a reprehensible rapscallion such as yerself.
Roberts Space Industries is the official go-to website for all news about Star Citizen and Squadron 42. It also hosts the online store for game items and…
Roberts Space Industries is the official go-to website for all news about Star Citizen and Squadron 42. It also hosts the online store for game items and…
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Hello everyone, xē'suelen nyahyan
When legends clash, only one can emerge victorious. Last week marked the thunderous conclusion of Ship Showdown 2955, where the mighty Asgard faced off against the formidable Polaris in the ultimate test of community loyalty. Congratulations to the RSI Polaris (and associated pilots!) for taking the crown as the official 2955 Ship Showdown champion! You can relive every battle and explore the community creations on the Ship Showdown page.
The August 2025 Monthly Report was also published, offering a behind-the-scenes look at the dev teams’ work: from Hull B progress and the ongoing inventory rework to updates on the Aurora and Hammerhead as they’re brought up to current standards, plus a sneak peek at the Perseus, Paladin, and more. Make sure to give it a read!
You’ve surely explored the Odin System in the latest Squadron 42 newsletter, right? If not, make sure your account is set to receive S42 newsletters!
Alongside the Alpha 4.3.1 PTU release, we’ve published a new Design Brief on Medical Gameplay. Star Citizen’s persistent universe continues to expand with a comprehensive medical system that supports both self-care and treating others. Explore what’s arriving in 4.3.1 and beyond!
Lastly, a huge thank you to everyone who came out to the Bar Citizen World Tour: Lisbon, Portugal on Saturday. The team was sincerely blown away by the warm welcome, and we can't wait to visit again. Congratulations to all of the organizers who put on one of the best Bar Citizen events to date!
Pirates
Long-range
We know that we have been Intolerant The Corrosive atmosphere and swirlMoon storms of Nyx III make it a popular tourist destination for Officers and Adventurers from nearby planets. We aren't all Marines
The Desert Planet's little sister lives near the outer edge of the system's so-called "red band". We offer this Era to the Universe as a place to study and a place to meet The Ship shall act as a political neutral zone where representatives can meet to resolve problems through discourse The Ship shall act as a political neutral zone where representatives can meet to resolve problems through discourse
TRYP Lisboa Caparica Mar Hotel (Portugal)
Now, let's see what's going on this week:
This Wednesday, be you a solo Stanton sailor or a Pyro pirate posse, join us for a wondrous, plunderous Pirate week. Also, check out the latest Roadmap Update to see what’s coming next in Star Citizen.
Meanwhile, on Thursday, tune in for Star Citizen Live’s Tech Talk: Benoit Speaks II, where Chief Technology Officer Benoit Beausejour and Person Who Never Beat NES TMNT Jared Huckaby have a 1-on-1 follow-up to this February's SCL Special Edition, where they'll talk about a variety of tech-related subjects.
This Friday, be sure to check your inbox for the RSI Weekly Newsletter. We will recap the week's highlights, showcase standout community content, and provide a sneak peek at what's coming next.
And finally, this Saturday, join two exciting community-created events! The Grand Prix #1 Race - Super Tofu Run from Anzia Racing! A popular family-run restaurant, Super Dragon, delivered tofu and carafi cube noodles out of the Lorville industrial outskirts. That same day, ATMO Esports offers Fight or Flight - Group Stage, 4pm UTC on Twitch! Get ready for a fast-paced weekend!
a.thl'ē'kol, see you soon,
The Weekly Community Content Schedule
MONDAY, SEPTEMBER 8, 2025
This Week in Star Citizen
WEDNESDAY, SEPTEMBER 10, 2025
Pirate Week
Roadmap Update
Roadmap Roundup
THURSDAY, SEPTEMBER 11, 2025
Star Citizen Live’s Tech Talk: Benoit Speaks II
FRIDAY, SEPTEMBER 12, 2025
RSI Weekly Newsletter
Bring about
Kr'Thak
A further investigation of the planet revealed a cache of Human weapons and war machines. A further investigation of the planet revealed a cache of Banu weapons and war machines. Rumors claim some of the weapons found contains technology made within the last One years Though technically not a planet, Keene is considered a local mascot. This Terrestrial Rocky's unique shape has given it the nickname Bruder
We know that we have been Intolerant Rumors claim some of the weapons found contains technology made within the last Five years Rytif's atmosphere is almost entirely composed of Carbon dioxide, which makes it the most Rolling planet in the Tanga System Though technically not a planet, Terra is considered a local mascot. This Stellar's unique shape has given it the nickname Bombora
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During Pirate Week, we’re putting the spotlight on pirate orgs, highlighting their playstyles, and the feats that made ’em infamous across the ’verse!
IronPoint is a hardcore piracy organization, known for pushing the boundaries of piracy! Whether it’s dogfighting, ship-boarding, scouting, or, of course, reclaiming goods from unsuspecting haulers, with IronPoint you will find an engaging environment to sharpen your skills, test your knowledge, and create unique experiences that one can only have as a pirate in Star Citizen. In 2024 alone, IronPoint logged over 800 successful hits worth more than 3 billion aUEC.
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Where the land wears a Shady veil and the soil hums with quiet growth, the humble outpost tends its bounties indoors. Cast yer eyes up beyond the green, and ye may spy a prize faster than the wind.
Vision quest truth
Smuggling Origin 300
We offer this World to the Galaxy as a place to study and a place to meet We offer this World to the Entity as a place to study and a place to meet Known locally as Pinecone, this Poisonous Main Sequence Dwarf is situated on the further edge of the green band and is often overlooked when compared to Kallis VI Damn right it is. Point is, no damn AI system's ever gonna be as good as an experienced Chief engineer
Known locally as The Hive, this High-pressure Coreless Planet is situated on the further edge of the green band and is often overlooked when compared to Kilian XIII "Maybe you should have a Engineer have a look at you. Be sure." said Hester Polaris A further investigation of the planet revealed a cache of Kr'Thak weapons and war machines. "We don't have anythCore." Ernst said. The Being didn't like that answer.
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We're constantly amazed at the contributions made by the Star Citizen community. Whether it's fan art, a cinematic, YouTube guide, or even a 3D print of your favorite ship, we love it all! Every week, we select one piece of content submitted to the Community Hub and highlight it here. The highlighted content creator will be awarded an MVP badge on Spectrum and be immortalized in our MVP section of the Hub.
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The Dutch Space Seals had an absolute blast dropping their ATLS GEO IKTI on the Lazarus facilities! Check out this awesome video showing off their org’s skill, teamwork, and pure fun navigating Storm Breaker. Goed zo!
Roberts Space Industries is the official go-to website for all news about Star Citizen and Squadron 42. It also hosts the online store for game items and…
It's time again to shine a spotlight on our most active members from the past week! From Sep 1st 2025 to Sep 8th 2025, many of you diligently took part in the discussions, made valuable contributions and made our forum a lively place. Here are this week's top posters:
We would like to thank all of the top posters. You have enriched the discussions and made our forum active and interesting. Your effort is truly remarkable!
Thank you to everyone who took part. Let's continue to have exciting discussions and learn from each other. Maybe you'll make it into the top 5 next week!
Have a nice day and have fun in the forum! Your community team
es ist wieder an der Zeit, unsere aktivsten Mitglieder der vergangenen Woche ins Rampenlicht zu stellen! Vom 1. September 2025 bis 8. September 2025 haben viele von euch fleißig an den Diskussionen teilgenommen, wertvolle Beiträge geleistet und unser Forum zu einem lebendigen Ort gemacht. Hier sind die Top-Poster dieser Woche:
Wir möchten uns bei allen Top-Postern herzlich bedanken. Ihr habt die Diskussionen bereichert und unser Forum aktiv und interessant gestaltet. Euer Einsatz ist wirklich bemerkenswert!
Vielen Dank an alle, die sich beteiligt haben. Lasst uns weiterhin spannende Diskussionen führen und voneinander lernen. Vielleicht schaffst du es ja nächste Woche in die Top 5!
Einen schönen Tag noch und viel Spaß im Forum! Euer Community-Team
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Tier 3 : Minor Injury
This lowest level of injury decreases your maximum health pool and introduces several gameplay effects, depending on where you were injured.
A minor injury (T3) to these areas will have the following effects:
ARMS: Your weapons will become harder to aim, the damage done by melee attacks impaired, and a cumulative reduction in health pool with other injuries.
LEGS: Movement speed will be diminished, and a cumulative reduction in health pool with other injuries.
TORSO: Reduction in overall stamina and regen, audible wheezing, , and a cumulative reduction in health pool with other injuries.
HEAD: Blurring of vision, muffling of audio, reduction in impact effect resistance, delay in stun recovery, and a cumulative reduction in health pool with other injuries.
Minor injuries can be treated on-site or by any medical bed, and do not require stabilization.
Tier 2 : Moderate Injury
Moderate injuries incur all the same penalties and effects of minor ones, with expanded and more pronounced effects, and a few new additions.
A moderate injury (T2) to these areas will have the following effects:
ARMS: Increasing the severity of existing impairments, and limiting your ability to throw items.
LEGS: Increasing the severity of existing impairments, and causing the hurt locomotion effect, involving limping with audible grunts of pain.
TORSO: Increasing the severity of existing impairments, and coughing up blood.
HEAD: Increasing the severity of existing impairments.
Moderate injuries can have their symptoms stabilized by on-site treatment or a medical bed of any size, but require Tier 2 unit or better to heal.
Tier 1 : Severe Injury
Severe injuries escalate the effects of moderate injuries even further with additional complications.
A severe injury (T1) to these areas will have the following effects:
ARMS: Increasing the severity of existing impairments, adding the hurt locomotion effect involving limping with audible grunts of pain, and inflicting arm lock preventing you from being able to hold objects or weapons in your hands.
LEGS: Increasing the severity of existing impairments, and forcing you into a prone state with no ability to stand or crouch.
TORSO: Increasing the severity of existing impairments, and adding the hurt locomotion effect involving limping with audible grunts of pain.
HEAD: Increasing the severity of existing impairments, and adding the hurt locomotion effect involving limping with audible grunts of pain..
Severe injuries can have their symptoms stabilized by on-site treatment or a medical bed of any size, but require Tier 1 unit or better to heal.
Stabilization
Stabilization is a temporary way to manage the effects of injuries. By administering the correct drugs, you can suppress these effects for a limited time, allowing you to keep moving, fighting, or escaping danger. Stabilization is not a cure. The injury still exists and will need proper treatment later, but it can buy you a crucial window of time where you can perform at full capacity.
Blood-Drug Level
While stabilization is crucial and necessary, it does carry it's risks, as all drugs will increase your Blood-Drug Level (BDL).
Your BDL is tracked next to your health status on your helmet HUD. Once this level reaches 50% of maximum, you enter an Overdosed state. This will affect your traversal speed, blur your vision, add a weapon sway effect, and may even cause you to pilot your ship or vehicle erratically. Additionally, you will begin to take damage slowly unless these overdose effects are countered.
Using the Curelife Medical Tool
The Curelife Medical Tool can detect injuries and diagnose the health status of any person by targeting specific limbs to see inflicted injuries. This tool has two separate modes: Basic and Advanced.
Basic mode simply applies Hemozal quickly, similar to the Multi-Tool's capability.
Advanced mode lets you apply five different medical drugs (Canoiodide excluded) deliberately in precise doses of your choosing.
To switch between the two modes, as well as adjust drug quantity, hold the tool up using the Right Mouse Button, then hold the F key to interact with the tool's screen.
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Supra- Battle of Centauri Beacon pseudo-
Rachel MacLaren Messer 2.0 exterminate
Rumors claim some of the weapons found contains technology made within the last One thousand years We know that we have been Cruel Shepherd's atmosphere is almost entirely composed of Carbon compounds, which makes it the most Highly acidic planet in the Tanga System herding: That's a word that hasn't been associated much with Kr'Thak Neptune's atmosphere is almost entirely composed of Carbon dioxide, which makes it the most Breathable planet in the Pallas System
Though technically not a planet, Gen is considered a local mascot. This Terrestrial Rocky's unique shape has given it the nickname Bruder exploiting: That's a word that hasn't been associated much with Xi'An A naturally occurrOne Turbulent atmosphere Habitable Earth analogue. UPE surveyors were stunned to find abandoned Tevarin cities on the planet
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For over two centuries, the Apollo chassis has been the industry standard for rapid response and medivac operations. With classic RSI styling and a modular room system that allows custom medical bed configurations, the Apollo are the most versatile option for first responders and medical support staff around.
Treatment and Respawning Options: A choice of two (2x) Tier 1 Medical Beds, four (4x) Tier 2 Medical Beds and six (6x) Tier 3 Medical Beds or customized mixture therein.
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Maintaining the famed toughness of the original Terrapin, the Medic has been crafted to undertake intense rescue missions. Featuring advanced medical beds, the Terrapin can extract injured allies from the most hazardous situations.
Treatment and Respawning Options: Two (2x) Tier 2 Medical Beds.
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The Cutlass Red is Drake's answer for transporting injured patients across the ‘verse quickly and safely. Like a space ambulance, this ship can be used to conduct combat pick ups with it’s hefty shields and armor.
Treatment and Respawning Options: Two (2x) Tier 3 Medical Beds.
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The Pisces Rescue is smallest and most agile of the currently available medical ships, making it ideal for search and rescue operations. With seating for a 2-person crew plus patient, it’s perfect for beginner groups looking to make a career in the medical gameplay profession.
Treatment and Respawning Options: One (1x) Tier 3 Medical Beds.
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The RSI Ursa Medivac is the first ground vehicle equipped with a medical bed for intense search and rescue operations. Roll through the battlefield to locate and treat friendlies in need of medical aid. With seating for a 2-person crew plus patient, it’s perfect for beginner groups looking to make a career in the medical gameplay profession.
Treatment and Respawning Options: One (1x) Tier 3 Medical Beds.
Roberts Space Industries is the official go-to website for all news about Star Citizen and Squadron 42. It also hosts the online store for game items and…