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In this episode of Inside Star Citizen, you'll get to meet the team who is just getting started on their journey to optimize content for various cultures around the world. Plus, we'll also discuss recent improvements made to Siege of Orison based on your feedback.
Roberts Space Industries is the official go-to website for all news about Star Citizen and Squadron 42. It also hosts the online store for game items and…
Die Crowdfunding-Kampagne für das Weltraumspiel Star Citizen hat mittlerweile eine fast schon schwindelerregende Höhe erreicht. Die Zähler konnte vor kurzem die schier unglaubliche Marke von 500 Millionen Dollar überschreiten.
Roberts Space Industries is the official go-to website for all news about Star Citizen and Squadron 42. It also hosts the online store for game items and…
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Das ambitionierte Weltraumspiel hat kürzlich mit 500 Millionen gespendeten US-Dollar einen neuen Meilenstein erreicht, obwohl eine Vollversion noch weit entfernt ist.
Das Weltraumspiel hat kürzlich mit 500 Millionen gespendeten US-Dollar einen neuen Meilenstein erreicht, obwohl eine Vollversion noch weit entfernt ist.
Roberts Space Industries is the official go-to website for all news about Star Citizen and Squadron 42. It also hosts the online store for game items and…
This week on Star Citizen Live, we're dedicating an hour to answering questions from the community and having an in-depth conversation about what you can expect from the introduction of Persistent Entity Streaming in Alpha 3.18.
Roberts Space Industries is the official go-to website for all news about Star Citizen and Squadron 42. It also hosts the online store for game items and…
One citizen's trash is another citizen's treasure! Get ready to scrape some hulls, because in this episode of Inside Star Citizen you'll see how this first step in salvage gameplay functions, as we also take a look at the Drake Vulture.
Roberts Space Industries is the official go-to website for all news about Star Citizen and Squadron 42. It also hosts the online store for game items and…
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Avast there! It be that time of the year again, when the timbers be shivered and the swashes be buckled, and all manner of briny bilge rats come out to engage in merry marauding across the ‘verse.
Roberts Space Industries is the official go-to website for all news about Star Citizen and Squadron 42. It also hosts the online store for game items and…
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Every two weeks, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.
Roberts Space Industries is the official go-to website for all news about Star Citizen and Squadron 42. It also hosts the online store for game items and…
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Welcome to August’s Squadron 42 development report. Enclosed you will find details on the latest progress made across the campaign, including updates to cinematic scenes, the game engine, and character art.
Roberts Space Industries is the official go-to website for all news about Star Citizen and Squadron 42. It also hosts the online store for game items and…
This portfolio originally appeared in Jump Point 9.10.
When Cousin Crow’s Custom Crafts opened its new flagship store on Orison in 2949, the event was so massive that the Providence platform registered a record-setting number of controlled bursts to maintain its proper altitude. People packed the store and overflowed up the stairs in both directions, overrunning the Crusader Discovery Center and Covalex store. Crusader Security considered ending the raucous event early but worried about how the already rambunctious crowd might react. As culture reporter Sabastien Frost remarked, “Half of Lo spent their life savings to attend this thing, and they aren’t leaving until all the booze is gone.”
The store was built out of a series of old repair bays that had formerly been used to maintain Crusader’s fleet of cargo haulers. The open design allows customers to see ship customization in action. Yet for the opening extravaganza, these repair bays held classic ships, or pieces of them that showcased Cousin Crow’s most famous mods and paints. “Each ship you see is part of my story. Part of what got me here,” recounted Nampo Vasko, or as he’s known under his more popular moniker ‘Cousin Crow,’ before pointing to a small piece of the first Kraken Privateer, “For example, that’s the ship that made all this possible.” The shop features a triptych of vibrant graffiti-style murals that pay homage to Vasko’s home neighborhood of North Block in New Junction. Designed by friend and frequent collaborator ‘Tufo’ Donato, the murals are meant as both a reflection of where Cousin Crow started and a reminder that no matter how much his life has changed, a part of him remains the same kid from the wrong side of New Junction.
LO DOWN
Born in New Junction (Lo, Corel system) in 2883, Nampo Vasko spent his days raising hell with friends instead of working on his Equivalency. He would later state that his primary education came from the smuggling runs his mother took him on. Seeking to pay off the debts accrued from her gambling addiction, Nampo’s mother would frequently sneak contraband in and out of New Junction. Nampo’s role on these trips would be to provide a cover story and act as a distraction if any authorities paid their ship unwanted attention.
When Nampo was twelve, his mother suffered her biggest loss wagering on the Murray Cup. In order to pay her debt, she agreed to “loan” Nampo to a local Banu criminal souli. The Banu put him to work on a wide variety of tasks, but Nampo fell in love with stripping ships for parts. It was through this work that Nampo would acquire the first ship he ever attempted to repair himself. That 2894 Cutlass was featured prominently at the opening event, with a sign describing it as “the ship that made Cousin Crow fall in love with ships.” Even after helping pay off his mother’s debt, Nampo became a regular at the Banu chopshop and grew more and more entangled with New Junction’s criminal underworld. Nampo continued to work on ships and absorbed the Banu philosophy that no design was sacred, and everything could be improved to look or work better. He created ship liveries for fake companies, modified internal layouts to build smuggler’s holds, and more. Yet as Nampo grew, so did his ambitions. Seeing the amount of credits smugglers made compared to chopshop workers, Nampo assembled a group of friends and stole a Constellation. Under Nampo’s direction, the group reworked it into a smuggling ship and used his underworld connections to do small runs. A replica of that Connie’s smuggler’s hold was on display at the opening and described as “his first failed design” for not properly concealing contraband. In 2905, Advocacy, operating on an anonymous tip, arrested Nampo and his crew for smuggling and sent them all to a rehabilitation facility.
BECOMING COUSIN CROW
Nampo found prison life both excruciatingly mundane and terribly dangerous. As his friends fell into gangs, Nampo instead used his boisterous and affable personality to survive. His jet-black hair and ability to float between groups earned him the nickname Cousin Crow, “cousin” being slang at that facility for someone who could be trusted. After hard work earned him an early release, Nampo returned to his North Block neighborhood. He scraped together credits by doing ship repairs and modifications for people he met through connections made in prison. Since they all knew him as Cousin Crow, he went with the name when opening a small ship customization shop in 2924.
Cousin Crow’s Custom Crafts grew into a North Block sanctuary where folks could hang out safely. Though he stayed on the straight-and-narrow, Cousin Crow happily and expertly tricked out ships to be as audacious or inconspicuous as their owner desired. Often he hired friends fresh out of prison or looking to leave the outlaw life to work at his shop. The most notable being ‘Tufo’ Donato, who would go on to design some of the company’s most famous liveries and the graffitistyle murals currently adorning the Orison store.
The original shop’s reputation slowly spread and attracted customers from outside the Corel system. Cousin Crow’s big break came in 2942 after partnering with a luxury tourline company to modify an old Genesis Starliner into the ultimate party ship. A massive marketing campaign saturated spectrum with images of the starliner and made Cousin Crow’s a name in ship conversion circles across the empire. A piece of that party ship was also on display at the store opening described with the ad campaign’s infamous tagline, “So much fun, it shouldn’t be legal.”
Not long after, Drake executives invited him to visit their headquarters on Magnus. There they showed Cousin Crow plans for their first capital ship and offered him a chance to make an exclusive livery for the launch. Cousin Crow countered with an even bolder idea. Over the years, many of his clients had hired him to convert their ship’s holds into Banu-like marketplaces. Rather than have to do an after-market retrofit, how much better would it be if he could work with Drake directly? The executives loved the idea and soon the Kraken Privateer was born, sealing Cousin Crow’s reputation as one of the premier conversion shops in the UEE.
Soon, Cousin Crow found himself successful beyond his wildest dreams and with more credits than he could ever spend. He became a connoisseur of high-end street fashion, a generous patron of his favorite artists, and a classic ship collector. He also poured credits into his business by drastically expanding his shop in North Block and hiring friends and family at sky-high salaries to curb any lingering temptations to running afoul of the law.
In 2944, following his recent success and his earlier impressive “party ship” starliner conversion, Crusader Industries reached out to Cousin Crow to see if he was interested in overseeing its engineering team responsible for converting branded starliners to customer specifications. As part of the deal, Cousin Crow negotiated for a flagship store on one of Orison’s most heavily trafficked platforms.
From wild child to wildly successful entrepreneur, Cousin Crow has become a beloved hero to North Block residents for achieving success without turning his back on where it all began. A feat he achieved by adapting to any situation and seeing the potential for change in himself, other people, and most importantly ships.
Roberts Space Industries is the official go-to website for all news about Star Citizen and Squadron 42. It also hosts the online store for game items and…
Roberts Space Industries is the official go-to website for all news about Star Citizen and Squadron 42. It also hosts the online store for game items and…
Does the Pyro Crab have a name? In this episode of Star Citizen Live, we're joined by the Narrative Team to answer this and many other lore-related questions generated by the community.
Roberts Space Industries is the official go-to website for all news about Star Citizen and Squadron 42. It also hosts the online store for game items and…
In this episode of Inside Star Citizen, we'll take a look at the crash site coming to Daymar in Alpha 3.18, plus an update on Pyro's points of interest in the latest sprint report.
Roberts Space Industries is the official go-to website for all news about Star Citizen and Squadron 42. It also hosts the online store for game items and…
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After thousands of creative submissions and a round of epic head-to-head battles, we’ve entered the Elite Eight. Now it’s time to crown the ultimate Ship Showdown champion and determine which ship is the true community favorite in 2022.
Roberts Space Industries is the official go-to website for all news about Star Citizen and Squadron 42. It also hosts the online store for game items and…
Roberts Space Industries is the official go-to website for all news about Star Citizen and Squadron 42. It also hosts the online store for game items and…
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Welcome to August’s PU Monthly Report. From ladder updates to all-new outposts for Pyro, a huge amount of work was completed this month for the next few patch releases. Read on for everything done in pursuit of the ‘verse’s biggest-ever updates.
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Welcome back to StarWatch, kiddos. I’m Callie C and still with me is our all-knowing legal eagle, Monroe Kubo, who thankfully didn’t run away when I hounded her for legal advice during the break. It was definitely for a friend though.
Monroe Kubo: Oh, come on Callie, I would never abandon you. I’ll just mark our little consultation as a billable hour.
That’s why you’re the best, which is exactly why I forced you to stick around to give us your expert opinion on the biggest scandal of the week. Former teen dream Bo Lynn has sued the producers of Time Riser for lost wages after being fired from the vid’s starring role.
The former heartthrob, who’s been pounding the pavement to flip a flagging career while dealing with an extremely messy and public separation from Julie Marks, finally landed a lead role in Time Riser, the highly anticipated new vid from Amadi Murnau. According to insiders, Bo believed this role would be his ticket back to the A-list and wholly dedicated himself to preparing for it.
Time Riser is, of course, based on the immersive, action-packed apocalyptic survival sim of the same name, which even I’ve heard about so it must be big. The budget is allegedly astronomical, partly due to Murnau insisting that the vid’s massive action sequences use practical effects. Bo Lynn bought into her vision wholeheartedly and, according to the vid’s producers, took it upon himself to hire an entourage of trainers and survival specialists to prepare him for the role. That’s weird, right? Aren’t these costs that a production would normally pick up?
Monroe Kubo: Absolutely. If a production wants an actor to be, say, proficient at sword fighting, they would arrange everything to make that happen. That way they can rehearse exactly what’s needed on set and minimize the chance of anything going wrong.
And, boy oh boy, did things go wrong. Although verifying certain specifics has been difficult – and trust me I’ve tried – I’ve confirmed that Bo died, yes died, and regenned several times while preparing for the role. This allegedly includes him freezing to death after spending a night alone in the mountains and falling to death – shattering almost every bone along the way – while free soloing a canyon wall. Talk about taking method acting to an absolutely absurd extreme.
When filming began, the producers claim the injuries Bo suffered during his intense prep hampered his ability to do stunts. Multiple regens over a short period of time compounded these physical issues. The producers claim that health and safety concerns left them no choice but to fire Bo and recast brawny David Brundle in the role.
Monroe Kubo: Oh, I like him.
Now, here’s where things get truly weird and wild. Because Bo has good representation and a bit of cache from his early days as a star, his contract had a “pay or play” clause. Monroe, can you explain exactly what that is? And how can I get one?
Monroe Kubo: Essentially, it’s a provision that says Bo gets paid no matter whether the vid gets made or not. So, if say the financing falls through, or if a storm destroys all the sets and production shuts down instead of rebuilding, then he still gets paid.
And it’s my understanding that this clause would also be triggered if that person was fired, right?
Monroe Kubo: Correct, but I asked around and no one could think of an instance where that has happened. Typically it’s only the biggest stars that get the “pay or play” clause. It’s considered an extra incentive to get them to join a production.
Like a guarantee that signing onto a project will be worth it for them. That way if they hold certain dates and potentially turn down other projects, they’re still compensated for that time.
Monroe Kubo: Exactly. Time is money, particularly at that level of fame.
So here’s what I don’t understand, why did the producers of Time Riser even give this clause to Bo? I mean, he hasn’t been a big draw for years and probably needed the vid more than the vid needed him?
Monroe Kubo: Fair question. I can only speculate here, but I’d guess that part of it was to cater to Bo’s ego and make him feel like the star the vid needed. And, no offense to him, but this production seems to be more about the spectacle than the stars. By the time he was cast, the production was probably already greenlit, so I bet they saw no harm in giving it to him.
Now, despite losing his life a few times, his strange method of clashing extreme sports and acting prep wouldn’t be such a big scandal if the production paid his full contract after recasting him. But that’s not what happened here. Instead, they claimed that Bo dying and regenning essentially voided the “pay or play” clause in the contract. What’s their argument here? Am I a different person after I regen?
Monroe Kubo: According to the producer’s argument, yes and no.
Well thanks for clearing that up.
Monroe Kubo: The producers are asserting that the “pay or play” provision only applies to the Bo who was initially cast. The version of him without the scars and who could run without pain. They’re not saying Bo Lynn is no longer Bo Lynn. They’re saying their contract was with a very specific version of Bo and when he regenned it voided the “pay or play” clause.
Even though he regenned due to his preparations for the role.
Monroe Kubo: The production’s motion to have the suit thrown out explicitly states they were not involved in assembling Bo’s training team and are in no way responsible for what happened to him.
But Bo’s lawyers have claimed that he was strongly encouraged by both the producers and Murnau to be in the best shape of his life and prepared to do his own stunts.
Monroe Kubo: I mean, it’s quite a leap to interpret that being told to be ready for a physically demanding job means “go free solo canyon walls.” Unless he has comms or a recording of a conversation where someone from the production explicitly told him to go to such extremes, I don’t see how that helps his case. And I believe the producers are saying that they would have used different trainers which would have led to a different outcome.
I’ve heard so many rumors about the absolutely bonkers budget for this vid, like they flew in a Caterpillar filled with temperature-controlled crates full of snow from Vann because Murnau insisted that the snow where they were didn’t have the right microstructure to catch the light the way she needed it.
Monroe Kubo: Oh, haven’t heard that one yet.
But considering that they’ll go to those extremes for this production, why didn’t they just pay Bo?
Monroe Kubo: I commed a handful of contacts who are familiar with the project and each one had said the same thing – budget overrun. Simply, this decision seems like a cost-saving measure meant to keep the production from spiraling further out of control. I don’t know the exact figures but Brundle definitely has earned some serious credits for past roles, so they are definitely not cheap. And don’t forget that the production had to be shut down while they recast the role and waited for Brundle to finish shooting another project. They were able to pick up some second unit stuff, but a majority of the cast and crew were being paid to hang out and do nothing until their new star was ready.
I’m guessing that other filmmakers are going to be very interested in seeing how Bo’s lawsuit might play out.
Monroe Kubo: Oh for sure. I definitely think “pay or play” clauses are going to get very specific about regen going forward. But I also don’t think we’re going to get to see much of this lawsuit play out. My instinct is that this will be settled out of court, probably at a significant cost but at less than the full contract. If I was advising either side, that would be my goal.
Why’s that? Side note, we should def bring you back for a courtroom fashion episode. Labels for Lawyers? Fashion Judge? There’s definitely an idea here. Anyway, back to Bo.
Monroe Kubo: From Bo’s side, I’d be worried about the production requesting access to his regen data. Not just for privacy issues, but the few details already leaked paint a picture of him taking his prep to an extreme. If they can’t prove that the production directed him to do that, there’s a chance a jury would see his actions as unreasonable and even detrimental to the production. Giving him nothing at best and at worst a bill for their legal fees or even the cost of production delays caused by his actions.
And from the producer’s side?
Monroe Kubo: This is a real spider’s web of issues. Mainly because if their argument wins and a court decides that their contract was with a very specific iteration of Bo, then they save that money but also open a floodgate of wider issues related to contracts. Imagine the far-reaching implications if the UEE legal system begins to consider contracts, or even certain clauses, only valid for someone until they regen.
No, thank you. I’m barely a celebrity and renegotiating contracts is already a big enough pain.
Monroe Kubo: Now imagine if every time you regen an employer gets to claim you’re a “worse” version of yourself. How do you think that’ll go for employees?
It would get me to give up on fashion and wear heavy armor everywhere I go.
Monroe Kubo: That breaks my heart. What a terrible universe it would be denied your dazzling eye for style.
Thank you for saying that, Monroe, and sticking around to get into the nitty gritty of this truly wild legal scandal. You’ll have to come back to discuss the outcome once everything’s settled. We need to take a quick break, but when StarWatch returns we’ll be playing everyone’s favorite outfit assessment game, “Wear It or Tear It!” Trust me, you won’t want to miss it.
Roberts Space Industries is the official go-to website for all news about Star Citizen and Squadron 42. It also hosts the online store for game items and…
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September is here with this month’s Subscriber offerings; Zeus-themed Exploration Suits from RSI, the Consolidated Outland HoverQuad as Vehicle of the Month, and the Drake Cutlass Steel available with enhanced insurance till the end of the month.
Roberts Space Industries is the official go-to website for all news about Star Citizen and Squadron 42. It also hosts the online store for game items and…
Roberts Space Industries is the official go-to website for all news about Star Citizen and Squadron 42. It also hosts the online store for game items and…