Hi visser,
we wish you a lot of fun in our community.
Time: Oct 27th 2014, 12:36am
Profile: visser
Your Serverteam.
Hi visser,
we wish you a lot of fun in our community.
Time: Oct 27th 2014, 12:36am
Profile: visser
Your Serverteam.
Hallo Bademeisterchen,
wir wünschen Dir viel Spaß im Forum.
Zeit: 25. Oktober 2014, 14:48
Profil: Bademeisterchen
Das Serverteam.
Hallo Palgyr,
wir wünschen Dir viel Spaß im Forum.
Zeit: 24. Oktober 2014, 03:58
Profil: Palgyr
Das Serverteam.
Hallo WildKarrde,
wir wünschen Dir viel Spaß im Forum.
Zeit: 21. Oktober 2014, 22:38
Profil: WildKarrde
Das Serverteam.
Hallo xXx RIDDICK,
wir wünschen Dir viel Spaß im Forum.
Zeit: 20. Oktober 2014, 21:15
Profil: xXx RIDDICK
Das Serverteam.
[feedquote='Star Citizen Feed','https://robertsspaceindustries.com/comm-link/transmission/14235-Origin-325a-Now-Flyable']We've patched Arena Commander to add the Origin 325a.[/feedquote]
Hi lulu,
we wish you a lot of fun in our community.
Time: Oct 17th 2014, 6:25pm
Profile: lulu
Your Serverteam.
Hi [ICE]Rev,
we wish you a lot of fun in our community.
Time: Oct 17th 2014, 1:57am
Profile: [ICE]Rev
Your Serverteam.
Hallo Zaphod Beebleprox,
wir wünschen Dir viel Spaß im Forum.
Zeit: 14. Oktober 2014, 20:40
Profil: Zaphod Beebleprox
Das Serverteam.
[feedquote='Star Citizen Feed','https://robertsspaceindustries.com/comm-link/transmission/14210-CitizenCon-2014-Persistent-Universe-Demo']Did you miss the CitizenCon livestream? Check out the Persistent Universe demo we presented! UPDATED: featuring a new capture of the demo![/feedquote]
Hallo Dejectus,
wir wünschen Dir viel Spaß im Forum.
Zeit: 10. Oktober 2014, 15:28
Profil: Dejectus
Das Serverteam.
Hallo damir,
wir wünschen Dir viel Spaß im Forum.
Zeit: 8. Oktober 2014, 17:48
Profil: damir
Das Serverteam.
Hallo tradertoni,
wir wünschen Dir viel Spaß im Forum.
Zeit: 3. Oktober 2014, 17:19
Profil: tradertoni
Das Serverteam.
[feedquote='Star Citizen Feed','https://robertsspaceindustries.com/comm-link/transmission/14192-Arena-Commander-V0911-Released']We've issued an update to Arena Commander.[/feedquote]
Hallo Lorijas,
wir wünschen Dir viel Spaß im Forum.
Zeit: 1. Oktober 2014, 21:47
Profil: Lorijas
Das Serverteam.
Hi Lifesaver6141,
we wish you a lot of fun in our community.
Time: Sep 27th 2014, 4:29am
Profile: Lifesaver6141
Your Serverteam.
Hi MX001,
we wish you a lot of fun in our community.
Time: Sep 26th 2014, 1:19am
Profile: MX001
Your Serverteam.
[feedquote='Discovery RP Feed','http://discoverygc.com/forums/showthread.php?tid=120905']
Ever since the unique ships request system was reintroduced various interested parties have been working on their own little projects, but due to the extensive amount of roleplay such a request requires, we've been receiving multiple suggestions along the same lines with pointed out the issue with the previous 2-stage approval system. So, the unique ship request system is adjusted and the regulations are changed from:
Quote:0. Requests for unique ships require approval of both administrator and development teams. The initial request will undergo an admin vote and if approved, the request will be forwarded to dev team for approval and implementation. Due to technical limitations, it would not be possible to implement a unique ship server-side, so the applicant must understand that the actual implementation of their ship, if approved by both teams, may take up to a few months.
1. One billion credits is the fee for a unique ship application. It will be taken from the character identified and is not refundable, success or fail. Put more than 1 billions on the character at your own risk, as we'll just be zeroing its bank balance.
To:
Quote:0. Requests for unique ships require approval of both administrator and development teams. The initial request can be relayed through an official faction to be posted in the following subforum for development team approval using the first template provided below and requires the roleplay to be already in the construction stage, but can be posted before the roleplay is concluded. Once the roleplay is finished, the final request can be posted in this subforum for admin approval using the second template provided below. Once a request receives an initial approval it will be added to the game with the next mod update, and upon admin approval the individual will be provided access to the ship.
1. One billion credits is the fee for a unique ship application and must be provided during the initial request stage. It will be taken from the character identified and is not refundable, success or fail. If the request receives initial dev team approval but fails to receive admin approval the owning player could try again with a similar concept in 2 weeks but would have to provide the 1 billion fee again. Put more than 1 billions on the character at your own risk, as we'll just be zeroing its bank balance.
This means while previously individuals had to finish their roleplay before posting the request, which would've meant upon approval they would've had to wait for the next mod update until they can fly their ship ingame, now they can post a separate request to the dev team for an early implementation of their ship into the mod files. With the above adjustments made, applicants may still have to wait until the next mod release to have their ship implemented ingame, but the ability to request an early implementation is intended to reduce the post-approval wait time down to minimum. [/feedquote]
[feedquote='Star Citizen Feed','https://robertsspaceindustries.com/comm-link/transmission/14158-Arena-Commander-Patch-Released-1302']We've issued a minor patch to improve Arena Commander's controls![/feedquote]
Hallo MIcHI,
wir wünschen Dir viel Spaß im Forum.
Zeit: 16. September 2014, 08:57
Profil: MIcHI
Das Serverteam.