Hi Drakarska,
we wish you a lot of fun in our community.
Time: Jan 5th 2014, 4:00am
Profile: Drakarska
Your Serverteam.
Hi Drakarska,
we wish you a lot of fun in our community.
Time: Jan 5th 2014, 4:00am
Profile: Drakarska
Your Serverteam.
Hallo Strohhut_Mo,
wir wünschen Dir viel Spaß im Forum.
Zeit: 4. Januar 2014, 19:33
Profil: @Strohhut_Mo
Das ServerTeam.
Hallo Schnuckii,
wir wünschen Dir viel Spaß im Forum.
Zeit: 3. Januar 2014, 11:07
Profil: @Schnuckii
Das ServerTeam.
Hi orangesooda,
we wish you a lot of fun in our community.
Time: Jan 3rd 2014, 2:39am
Profile: @orangesooda
Your serverteam.
Hi smoker,
we wish you a lot of fun in our community.
Time: Jan 2nd 2014, 4:55pm
Profile: @smoker
Your serverteam.
Hallo Lexter/lyro,
wir wünschen Dir viel Spaß im Forum.
Zeit: 2. Januar 2014, 09:27
Profil: @Lexter/lyro
Das ServerTeam.
[feedquote='Discovery RP Feed','http://discoverygc.com/forums/showthread.php?tid=109544']
Well it's that time of year folks, or maybe that year of time... I don't know, whatever. A new year has come in for those of you who live in the future, or you're still waiting for the bells to ring if you're behind the times.
What has been a consistent problem with mod updates and the RP continuum is that each version has taken longer than one year to be released. 4.87 was released as taking place in 820, and rather than have more recycled years, it has been decided to declare 2014 as relating to the 821st year After Settlement; if you're in Gallia it would be 737 A.G.S.
Mod updates with their relevant story fast-forwards are planned to be smaller and more frequent, so there won't be any mess of another 821 coming around in 2015.
Enjoy yourselves responsibly, and Happy New Year from the Admin team!
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Hi timsmeets23,
we wish you a lot of fun in our community.
Time: Dec 31st 2013, 2:20pm
Profile: @timsmeets23
Your serverteam.
Hallo MartyBeGood,
wir wünschen Dir viel Spaß im Forum.
Zeit: 30. Dezember 2013, 10:20
Profil: @MartyBeGood
Das ServerTeam.
[feedquote='Discovery RP Feed','http://discoverygc.com/forums/showthread.php?tid=109407']
As the final phase of rewriting the community rules, various rules were adjusted, reworded or expanded after reviewing the community input. The specific community rules adjusted with this last phase are listed in the next post.
This would be the final version of the rewritten community rules, but a final set of ID term adjustments and ZoI changes will also be included in the next 4.87 update.
See also - Admin Notice: Approved Special Operative IDs
[/feedquote]
Hallo Deous,
wir wünschen Dir viel Spaß im Forum.
Zeit: 27. Dezember 2013, 15:25
Profil: @Deous
Das ServerTeam.
Hallo Morianus,
wir wünschen Dir viel Spaß im Forum.
Zeit: 27. Dezember 2013, 11:19
Profil: @Morianus
Das ServerTeam.
Hallo Fight.Club,
wir wünschen Dir viel Spaß im Forum.
Zeit: 25. Dezember 2013, 21:48
Profil: @Fight.Club
Das ServerTeam.
Hallo Lappo,
wir wünschen Dir viel Spaß im Forum.
Zeit: 24. Dezember 2013, 14:58
Profil: @Lappo
Das ServerTeam.
Hallo jcdenton,
wir wünschen Dir viel Spaß im Forum.
Zeit: 23. Dezember 2013, 15:07
Profil: @jcdenton
Das ServerTeam.
Hallo Stenard,
wir wünschen Dir viel Spaß im Forum.
Zeit: 22. Dezember 2013, 18:04
Profil: @Stenard
Das ServerTeam.
Hallo Dark.Phoenix,
wir wünschen Dir viel Spaß im Forum.
Zeit: 21. Dezember 2013, 16:05
Profil: @Dark.Phoenix
Das ServerTeam.
Hi Spectre,
we wish you a lot of fun in our community.
Time: Dec 20th 2013, 10:49pm
Profile: @Spectre
Your serverteam.
Hallo Dagobert,
wir wünschen Dir viel Spaß im Forum.
Zeit: 20. Dezember 2013, 15:33
Profil: @Dagobert
Das ServerTeam.
[feedquote='Discovery RP Feed','http://discoverygc.com/forums/showthread.php?tid=108828']
Ladies and gentlemen, the holidays season is upon us, and little elves of the dev team have been working hard to get this update ready for you in time. Your copy of Discovery should automatically update itself the next time you run the game. Even though at the first glance update 5 change log might seem rather lighter than the past couple of updates, the technical work done for this update is comparable to the previous ones, and a few of the rather time consuming features on 4.87 to-do list is finally ready and implemented in this update.
After a long wait, the couple of bugs preventing player owned bases from functioning properly is also fixed and the bases will be turned back on in a week or two. An advance notice will be posted in this section to let the base owners know once the exact date is decided, as there are still a couple of adjustments pending and need to be made server-side before POBs can be turned back on.
Complete list of bug fixes and changes included in update 5:
Code:
- Added EngClass plugin by adoxa.
- Techcompat plugin improvements by Kazinsal.
- Player Owned Base plugin improvements by Kazinsal.
- Purchasable engines added for freighters and below.
- The issue with NPC guns not showing in the scan window fixed.
- Debris models for Freteval Debris Field in Orleanais fixed.
- Visit entry error on Omega-9 jumphole on Omega-55 fixed.
- Cosmetic updates to Valetta Shipyard, Omicron Alpha.
- Ship name added to capital ship infocards.
- Ontario and Koeln trade lane names fixed.
- Fixed the Cl1 Flashpoint turret sellpoint.
- Fixed Incapacitator Torpedo seeker range.
- Player Owned Base-related docking bug fixed.
- Updated ship and equipment stat infocards.
- All ship icons updated with a unified style.
- Removed BAF rephack from Privateer ID.
- Light Fighter mining gun class fixed.
- Brigand LF engine cruise speed fixed.
- Various ID descriptions updated.
- Touketsu handling adjusted.
- Centurion hardpoints fixed.
- Stellion shield class fixed.
- Various infocard fixes.
- Various technerf fixes.
- Various rephack fixes.
Notice To Other Server Owners
Changes made in update 5 following the implementation of Adoxa's engine change plugin have caused a few compatibility issues with the existing player database as well as the current version of DSAccountManager, please download the updated version of DSAM server control tool from this thread and follow the given instructions to fix this problem and make sure your player database will continue to function properly.
If you have not downloaded and installed Discovery 4.87: Conquest, then see the following link
Discovery 4.87 Beta Release
If the automatic update does not work, the update can be downloaded manually from here. Unzip the contents of this directory inside your Discovery installation.
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