Hallo Dejectus,
wir wünschen Dir viel Spaß im Forum.
Zeit: 10. Oktober 2014, 15:28
Profil: Dejectus
Das Serverteam.
Hallo Dejectus,
wir wünschen Dir viel Spaß im Forum.
Zeit: 10. Oktober 2014, 15:28
Profil: Dejectus
Das Serverteam.
Hallo damir,
wir wünschen Dir viel Spaß im Forum.
Zeit: 8. Oktober 2014, 17:48
Profil: damir
Das Serverteam.
Hallo tradertoni,
wir wünschen Dir viel Spaß im Forum.
Zeit: 3. Oktober 2014, 17:19
Profil: tradertoni
Das Serverteam.
[feedquote='Star Citizen Feed','https://robertsspaceindustries.com/comm-link/transmission/14192-Arena-Commander-V0911-Released']We've issued an update to Arena Commander.[/feedquote]
Hallo Lorijas,
wir wünschen Dir viel Spaß im Forum.
Zeit: 1. Oktober 2014, 21:47
Profil: Lorijas
Das Serverteam.
Hi Lifesaver6141,
we wish you a lot of fun in our community.
Time: Sep 27th 2014, 4:29am
Profile: Lifesaver6141
Your Serverteam.
Hi MX001,
we wish you a lot of fun in our community.
Time: Sep 26th 2014, 1:19am
Profile: MX001
Your Serverteam.
[feedquote='Discovery RP Feed','http://discoverygc.com/forums/showthread.php?tid=120905']
Ever since the unique ships request system was reintroduced various interested parties have been working on their own little projects, but due to the extensive amount of roleplay such a request requires, we've been receiving multiple suggestions along the same lines with pointed out the issue with the previous 2-stage approval system. So, the unique ship request system is adjusted and the regulations are changed from:
Quote:0. Requests for unique ships require approval of both administrator and development teams. The initial request will undergo an admin vote and if approved, the request will be forwarded to dev team for approval and implementation. Due to technical limitations, it would not be possible to implement a unique ship server-side, so the applicant must understand that the actual implementation of their ship, if approved by both teams, may take up to a few months.
1. One billion credits is the fee for a unique ship application. It will be taken from the character identified and is not refundable, success or fail. Put more than 1 billions on the character at your own risk, as we'll just be zeroing its bank balance.
To:
Quote:0. Requests for unique ships require approval of both administrator and development teams. The initial request can be relayed through an official faction to be posted in the following subforum for development team approval using the first template provided below and requires the roleplay to be already in the construction stage, but can be posted before the roleplay is concluded. Once the roleplay is finished, the final request can be posted in this subforum for admin approval using the second template provided below. Once a request receives an initial approval it will be added to the game with the next mod update, and upon admin approval the individual will be provided access to the ship.
1. One billion credits is the fee for a unique ship application and must be provided during the initial request stage. It will be taken from the character identified and is not refundable, success or fail. If the request receives initial dev team approval but fails to receive admin approval the owning player could try again with a similar concept in 2 weeks but would have to provide the 1 billion fee again. Put more than 1 billions on the character at your own risk, as we'll just be zeroing its bank balance.
This means while previously individuals had to finish their roleplay before posting the request, which would've meant upon approval they would've had to wait for the next mod update until they can fly their ship ingame, now they can post a separate request to the dev team for an early implementation of their ship into the mod files. With the above adjustments made, applicants may still have to wait until the next mod release to have their ship implemented ingame, but the ability to request an early implementation is intended to reduce the post-approval wait time down to minimum. [/feedquote]
[feedquote='Star Citizen Feed','https://robertsspaceindustries.com/comm-link/transmission/14158-Arena-Commander-Patch-Released-1302']We've issued a minor patch to improve Arena Commander's controls![/feedquote]
Hallo MIcHI,
wir wünschen Dir viel Spaß im Forum.
Zeit: 16. September 2014, 08:57
Profil: MIcHI
Das Serverteam.
[feedquote='Discovery RP Feed','http://discoverygc.com/forums/showthread.php?tid=120559']
After some work, buff rotations have been getting some attention again.
For those who are not familiar with the concept:
-About every two weeks, a unspecified number of commodities will be chosen.
-The prices for these commodities will be buffed for the remainder of the two weeks.
Simple, right?
To keep updated on what prices are buffed, there will be updates located on the ΤΩΣO - Sirius Business thread. When one buff goes up, the past will be removed.
Happy Trading!
[/feedquote]
[feedquote='Star Citizen Feed','https://robertsspaceindustries.com/comm-link/transmission/14146-Arena-Commander-Patch-Star-Citizen-1301']We are patching Arena Commander and temporarily disabling private servers.[/feedquote]
[feedquote='Star Citizen Feed','https://robertsspaceindustries.com/comm-link/transmission/14143-Arena-Commander-V09-Released']Today’s patch is the most significant iteration of Arena Commander yet, featuring new game modes, game balancing and bug fixes! [/feedquote]
Hi mech3003,
we wish you a lot of fun in our community.
Time: Sep 12th 2014, 1:17am
Profile: mech3003
Your Serverteam.
Hallo IronBrutzler,
wir wünschen Dir viel Spaß im Forum.
Zeit: 8. September 2014, 16:51
Profil: IronBrutzler
Das Serverteam.
Hallo asdfasdf,
wir wünschen Dir viel Spaß im Forum.
Zeit: 8. September 2014, 10:47
Profil: asdfasdf
Das Serverteam.
Hi Fenix-BRA,
we wish you a lot of fun in our community.
Time: Sep 7th 2014, 5:53am
Profile: Fenix-BRA
Your Serverteam.
Hi aladda,
we wish you a lot of fun in our community.
Time: Sep 1st 2014, 5:42pm
Profile: aladda
Your Serverteam.
Hi Lord Green,
we wish you a lot of fun in our community.
Time: Aug 31st 2014, 12:35am
Profile: Lord Green
Your Serverteam.
Hallo Ruuberduck,
wir wünschen Dir viel Spaß im Forum.
Zeit: 25. August 2014, 14:51
Profil: Ruuberduck
Das Serverteam.