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    [feedquote='Discovery RP Feed','http://discoverygc.com/forums/showthread.php?tid=125278'] and , are happy to share with you the changelog of Discovery Freelancer 4.88.00.

    You will notice the changelog is pretty slim. It's incredibly hard to remember all the little things that have been done as they were not completely kept track of under the previous development system so we have listed them all under "various".

    You will also notice the Omicrons update isn't listed here. That's because just like the Rheinland modifications, they will be released shortly after via our new patcher. The main objective of this update is to complete our migration to the new development and release system, which we cannot do until we finally push out this update.

    The patch will hit the server this week, unless something really really horrible happens.

    At any rate, here's the changelog for the initial update.

    Quote:Discovery 4.88.0
    Patch Notes

    [General]
    - Added DSLauncher, our new Launcher specifically crafted for Discovery. A subforum has been created under the Help & Support section of the forums to provide assistance related to its usage.
    - Added Adoxa's zone plugin.
    - Fighter NPCs have been toned down. They are now all stuck with a 2.00 fire rate. They also cannot use Mines and Missiles anymore.
    - Capitals will be toned down at a later point.
    - Preparations for Hyperspace Beacons.
    - Mining Machinery icon replaced due to copyright issues. Thanks to whoever thought it was a brilliant idea.
    - Corsair Battleship NPCs will no longer use the Osiris and instead use their own tech.
    - Client-side mining config updated with revised drop rate modifiers for all factions.
    - Lots and lots of various little tweaks.
    - Various bugfixes.

    [Guns]
    - CODENAME weapons now use a unique weapon type that deals 90% damage to Graviton, Molecular and Positron shields.
    - DULZIAN, PHOENIX, SOLARIS and Nomad Prototype Gun have seen their energy usage revised.
    - Firestalker and Sidewinder (fighter) missiles now have the same tracking they used to have in Discovery 4.86. This is, most likely, a temporary adjustment until a better way to balance them is found.
    - Cannonball and Catapult missiles have been redesigned and are now both dumbfire missiles.

    [Ships]
    - Persephone reverted to 4.85.3 model.
    - Sunburst replaced with 's model.
    - Added 's unique ship, Obsidian.
    - Added 's unique ship, Feanturi
    - Arbeiter VHF has been rebalanced.
    - Centurion VHF has been rebalanced.
    - Greyhound VHF has been rebalanced.
    - Sabre VHF has been rebalanced.
    - Sichel VHF has been rebalanced.
    - Nomad Assassin VHF has been tweaked.
    - Blossom HF has been tweaked.
    - Chimaera HF has been tweaked.
    - Katana HF has been tweaked.
    - Kusari Capitals have seen their LODs range fixed.
    - Heavy Fighter & Very Heavy Fighter hitboxes have been reviewed and tweaked.

    [Items]
    - Cloaks now use ammo instead of commodities. It can be found on any base.
    - Nomad cloaks now also use ammo.
    - Scanners have received range adjustments.
    - Fixed reputation requirement to buy generic civilian guns.
    - Pilots and Credit Cards have returned.

    [Systems]
    - Salisbury has been culled.
    - Fukuoka has been culled.
    - Oita: transferred Osumi Base.
    - Hiroshima: transferred Renzu Shipyard, revised layout, added Jump Gate to New Tokyo.
    - Ellesmere: revised Jump Hole connections. Omicron Minor connected to Sigma-17.
    - Londonderry has received significant changes and has been de-guarded.
    - Chester has received significant changes related to atmosphere and layout.
    - Bethlehem Station, Pennsylvania will now be home to Liberty Lawful NPC spawns.
    - Added a Jump Gate between Ontario and Alberta.
    - Added a Jump Gate between Texas and Minnesota.
    - Shortened/revised path between Omicron Alpha and Omicron Gamma through the Hispanic Omicrons.

    has also been hard at work to provide an updated map of Sirius. This map does not contain the changes of the Omicrons update. Kudos to him!

    Externer Inhalt i.imgur.com
    Inhalte von externen Seiten werden ohne Ihre Zustimmung nicht automatisch geladen und angezeigt.

    [/feedquote]

    [feedquote='Discovery RP Feed','http://discoverygc.com/forums/showthread.php?tid=125252']

    .NET FRAMEWORK 4.0 OR HIGHER IS REQUIRED. YOU WILL NOT BE ABLE TO PLAY WITHOUT IT.
    If you have Windows 7 or above you should be fine, but in the event you want to be sure, you can download .Net Framework here from microsoft.
    http://www.microsoft.com/en-us/download…s.aspx?id=17718

    DO NOT START FREELANCER VIA FREELANCER.EXE, USE DSLAUNCHER.EXE
    Or you will have some really bad surprise

    IF YOUR ANTIVIRUS COMPLAINS ABOUT AWESOMIUM.DLL ADD AN EXCEPTION
    I have no idea why a library that's so massively used would be flagged anyway.

    And considering you've been a nice community member you can get the link:

    [+]Spoiler

    I will be really upset if you didn't read the above text.

    [+]Spoiler

    http://www.discoverygc.com/updates/discovery_4.88.0.exe Special thanks to Lythrilux, Thyrzul, Twaddle, Zed29 and a mysterious belgian for testing out the setup.[/feedquote]

    Quelle: http://discoverygc.com/forums/showthread.php?tid=125221

    [feedquote='Discovery RP Feed','http://discoverygc.com/forums/showthread.php?tid=125221'] With the update being released, server population increasing and the newly instituted Official Faction perks, the Admins have decided to reinstate activity requirements for all Official factions enforced March 1st.

    The new requirements are twenty four (24) hours of activity per month and five (5) active members.

    Factions failing to achieve these standards will be warned after the first month. If a faction remains below activity requirements for any of the following three months, they will lose officialdom.

    We know that some factions will have more difficulty reaching the activity requirement than others. This can be due to any number of reasons. If, as a faction leader, you feel it impossible to reach the activity threshold, you may make a Player Request stating your hardship, with ways you feel we can improve your situation for you. The Admins will discuss your options with you. I would suggest doing this ASAP and not waiting until your faction is about to be dropped for lack of activity.

    We want each and every faction to succeed and grow, but we also don't want dead factions lying around not doing anything either. If you help yourselves, we will try and help you.

    [/feedquote]

    Quelle: http://discoverygc.com/forums/showthread.php?tid=125210

    [feedquote='Discovery RP Feed','http://discoverygc.com/forums/showthread.php?tid=125209'] and , are happy to share with you the changelog of Discovery Freelancer 4.88.00.

    You will notice the changelog is pretty slim. It's incredibly hard to remember all the little things that have been done as they were not completely kept track of under the previous development system so we have listed them all under "various".

    You will also notice the Omicrons update isn't listed here. That's because just like the Rheinland modifications, they will be released shortly after via our new patcher. The main objective of this update is to complete our migration to the new development and release system, which we cannot do until we finally push out this update.

    The patch will hit the server this week, unless something really really horrible happens.

    At any rate, here's the changelog for the initial update.

    Quote:Discovery 4.88.0
    Patch Notes

    [General]
    - Added DSLauncher, our new Launcher specifically crafted for Discovery. A subforum has been created under the Help & Support section of the forums to provide assistance related to its usage.
    - Added Adoxa's zone plugin.
    - Fighter NPCs have been toned down. They are now all stuck with a 2.00 fire rate. They also cannot use Mines and Missiles anymore.
    - Capitals will be toned down at a later point.
    - Preparations for Hyperspace Beacons.
    - Mining Machinery icon replaced due to copyright issues. Thanks to whoever thought it was a brilliant idea.
    - Corsair Battleship NPCs will no longer use the Osiris and instead use their own tech.
    - Client-side mining config updated with revised drop rate modifiers for all factions.
    - Lots and lots of various little tweaks.
    - Various bugfixes.

    [Guns]
    - CODENAME weapons now use a unique weapon type that deals 90% damage to Graviton, Molecular and Positron shields.
    - DULZIAN, PHOENIX, SOLARIS and Nomad Prototype Gun have seen their energy usage revised.

    [Ships]
    - Persephone reverted to 4.85.3 model.
    - Sunburst replaced with 's model.
    - Added 's unique ship, Obsidian.
    - Added 's unique ship, Feanturi
    - Arbeiter VHF has been rebalanced.
    - Centurion VHF has been rebalanced.
    - Greyhound VHF has been rebalanced.
    - Sabre VHF has been rebalanced.
    - Sichel VHF has been rebalanced.
    - Nomad Assassin VHF has been tweaked.
    - Blossom HF has been tweaked.
    - Chimaera HF has been tweaked.
    - Katana HF has been tweaked.
    - Kusari Capitals have seen their LODs range fixed.
    - Heavy Fighter & Very Heavy Fighter hitboxes have been reviewed and tweaked.

    [Items]
    - Cloaks now use ammo instead of commodities. It can be found on any base.
    - Nomad cloaks now also use ammo.
    - Scanners have received range adjustments.
    - Fixed reputation requirement to buy generic civilian guns.
    - Pilots and Credit Cards have returned.

    [Systems]
    - Salisbury has been culled.
    - Fukuoka has been culled.
    - Oita: transferred Osumi Base.
    - Hiroshima: transferred Renzu Shipyard, revised layout, added Jump Gate to New Tokyo.
    - Ellesmere: revised Jump Hole connections. Omicron Minor connected to Sigma-17.
    - Londonderry has received significant changes and has been de-guarded.
    - Chester has received significant changes related to atmosphere and layout.
    - Bethlehem Station, Pennsylvania will now be home to Liberty Lawful NPC spawns.
    - Added a Jump Gate between Ontario and Alberta.
    - Added a Jump Gate between Texas and Minnesota.
    - Shortened/revised path between Omicron Alpha and Omicron Gamma through the Hispanic Omicrons.

    has also been hard at work to provide an updated map of Sirius. This map does not contain the changes of the Omicrons update. Kudos to him!

    Externer Inhalt i.imgur.com
    Inhalte von externen Seiten werden ohne Ihre Zustimmung nicht automatisch geladen und angezeigt.

    [/feedquote]

    Quelle: http://discoverygc.com/forums/showthread.php?tid=125161

    [feedquote='Discovery RP Feed','http://discoverygc.com/forums/showthread.php?tid=124675']

    Hello there ladies and gentlemen

    A quick notification for those of you who own a Barge

    . With the new release, there will be some reworking to the ship. If you would like your ship to transition smoothly with the next update, we'd like to ask that you empty everything in the cargo so it's completely empty. It's recommended you take off any Docking modules you have as well if those are installed. Keeping an Armor on it should be fine.

    Emptying it will save it from becoming corrupt, and becoming a big pain to recover it. Please prepare it for the upcoming change when you find the time to.

    Thank you very much![/feedquote]

    [feedquote='Discovery RP Feed','http://discoverygc.com/forums/showthread.php?tid=124513'] Uncle Finn here, with another important announcement!

    We've been watching how people treat/act in regards the Pirate ID. Sadly, we've seen Players using the pirate ID to act more as a terrorist than a pirate. They place demands on navies/police knowing full well that these will never be met, basically just as an excuse to pvp without violating the ID. Looks like we need to change it up a little bit, due to the aforementioned abuse with the ID. You naughty community you...

    Henceforth, the Pirate ID as seen here:

    Quote:* - Can attack any ship in self-defense or to protect a ship of the same affiliation.
    * - Can demand cargo and credits from any ship, and attack them if they do not comply.
    * - Cannot use any transports with more than 3,600 cargo, except for the Pirate Train.

    Will now read like this:

    Quote:* - Can attack any ship in self-defense or to protect a ship of the same affiliation.
    * - Can demand cargo and credits from Transports, Liners, and Freighter class vessels, and attack them if they do not comply.
    * - Cannot use any transports with more than 3,600 cargo, except for the Pirate Train.

    Happy hunting those Transports, Liners, and Freighters! Don't worry LPI, you're safe from being pirated of your Donuts...

    Updated fix of Pirate ID (GrnRaptor's suggestion)

    Quote:* - Can attack any ship in self-defense or to protect a ship of the same affiliation.
    * - Can demand cargo and credits from all except House Military/Police/Intelligence, Bounty Hunter, and Order IDs unless the target is flying on a Freighter/Transport/Liner.
    * - Cannot use any transports with more than 3,600 cargo, except for the Pirate Train.

    [/feedquote]