Hi cappo,
we wish you a lot of fun in our community.
Time: Jun 1st 2015, 7:06am
Profile: cappo
Your Serverteam.
Hi cappo,
we wish you a lot of fun in our community.
Time: Jun 1st 2015, 7:06am
Profile: cappo
Your Serverteam.
Hallo Wadenbeisser,
wir wünschen Dir viel Spaß im Forum.
Zeit: 31. Mai 2015, 20:42
Profil: Wadenbeisser
Das Serverteam.
Hallo Magistrat512,
wir wünschen Dir viel Spaß im Forum.
Zeit: 31. Mai 2015, 20:24
Profil: Magistrat512
Das Serverteam.
Alles anzeigenThe Ray-liant, Which Glitch? & A Stormtrooper in our midst...
Externer Inhalt robertsspaceindustries.comInhalte von externen Seiten werden ohne Ihre Zustimmung nicht automatisch geladen und angezeigt.Reminder! The MISC Reliant disappears from our store tomorrow! If you want to snag yourself one of the new starter ships, get it before they’re gone! In the meantime, here’s a list of all the content you might have missed throughout the week!
Monday, May 25th
10 for the Producers – Episode 7
Tuesday, May 26th
Meet The Devs – Kirk Tome
Far From Home – Unfinished BusinessWednesday, May 27th
Reliant Q&A – Part 1
VAULT: Reliant Concept – WIPThursday, May 28th
Friday, May 29th
FLY FREE – Test Drive the Military Ships!
Reliant Q&A – Part 2Saturday, May 30th
Reverse The Verse Recap – Episode 49
Have a good weekend!
Quelle: https://robertsspaceindustries.com/comm-link/tran…-Weekly-Rundown
Hi Untouchable,
we wish you a lot of fun in our community.
Time: May 31st 2015, 2:45pm
Profile: Untouchable
Your Serverteam.
Alles anzeigenReliant Q&A - Part 2
Externer Inhalt robertsspaceindustries.comInhalte von externen Seiten werden ohne Ihre Zustimmung nicht automatisch geladen und angezeigt.Externer Inhalt robertsspaceindustries.comInhalte von externen Seiten werden ohne Ihre Zustimmung nicht automatisch geladen und angezeigt.“We took the newly revealed Reliant Model 0 for a test flight, and what we found was a genuine surprise! Beneath the sleek lines and the high-tech moving cockpit, the Reliant is a sturdy, dependable ship capable of any number of flight operations. We’re so confident with what we’ve seen that we’re offering the ship our prestigious One to Watch award as one of the top new spacecraft of the upcoming model year… Now let’s cross our fingers and hope MISC starts making final deliveries of the production model so we can start converting one for racing!”
- “A Hauler You Can ‘Reli’ On,” Ship and Pilot, September 2945
“We had serious problems integrating some of the Xi’an tech. I’m not at liberty to tell you exactly what we purchased, but to get the point across we asked our contact on Rihlah for one of their surge suppressors… and what we got seemed more like a gooey silicone stomach. We couldn’t even figure out where it was supposed to plug in on the Khartu we were working from! In fact, the boys in R&D are still trying to figure it out. Suffice it to say, the Reliant ships with some pretty cool tech… but it has a traditional human capacitor.”
- Dar Hardwishe, MISC Ship Designer, Junior Level
Greetings Citizens,
Last month, we ran a collection of Hull series Q&A posts during the concept sale. The idea went over so well that we’ve decided to make it a tradition. All future concept sales will include at least one ‘post launch’ Q&A post. This week, for the MISC Reliant concept sale, we’re answering questions backers have posted to this thread. A special thank you to designer Matt Sherman for answering your Reliant questions!
Question & Answer
What about the speed? Two TR1 as main trusters … The Aurora speed is 150 m/s with a TR3 and the Mustang Alpha flight at 200 m/s with two TR2.
It’s planned to fall between both of those ships, and keep in mind, the Aurora has a single thruster where the Reliant has 2.
Why are the two S1 guns listed as fixed mounts when it appears they’re on a gimbal at the end of a wing?
We really wanted to showcase just how big of a coverage angle the Wing-Tip turret would offer. Once it’s in your hangar, it’ll be a Tractor beam on the Turret with the S1 guns on the wings. Also, we’re already planning to make the Twin-mount Turret an available option through REC/VD when the Reliant is made flyable.
In particular, how does the “researcher” variant compare with / differ from the other science oriented ships? What is the prototypical mission that this variant is suited for?
In-system Scanner/Research work. Sadly, there’s not as much to detail out right now as these gameplay systems are also being built up, but we wanted to make sure at a starter-ship level, there was another layer of research/exploration that wasn’t just based on finding jumppoints.
I don’t get the concept of a “tier 2 starter”. A starter for when you’re not actually starting? Or is it a starter that people buying the game post launch will have to pay extra to start as?
We’re still working out many of the plans for post-launch, but the current idea is that the Reliant (and similarly priced ‘tier 2’ ships) would be part of slightly more expensive packages. It’s 100% a ship intended to start the game, though! Like the Aurora and the Mustang, the Reliant was designed from the ground up to allow players to experience as many different opportunities in the Star Citizen world as possible.
Will the vertical flight mode mean that those main thrusters will be gimbaled to allow more maneuverability?
They don’t fully gimbal 360 like the Cutlass engines can, but they’ll have some range of motion. There’s also going to be some Xi’an tech at work that we’ll be talking more about as the ship gets closer to being flyable.
How did humans acquire the technology if they haven’t made contact with the Xi’an yet?
MISC got the tech from trade-deals with the Xi’an, so this ship is something well beyond a first-contact with a species. (As of the time Star Citizen launches, humanity has a history with the Xi’An. There are still mysteries about them, but contact has been ongoing for quite a while.)
The turret we see in the concepts is an optional piece of equipment (Reverse the Verse) is the plan to have it ready for when the Reliant itself is hangar/flight ready?
Yes, while it won’t be included with the stock Reliant, we’re planning to have both the standard S2 (with installed Tractor Beam) and twin-S1 versions of the Turret available when the ship is flyable.
What role do you foresee for the ‘News Van’ variant? Can it be used in a recon role for live updates?
Yes, recon and reporting. The goal is to let the filming teams get the best picture from the safest distance possible. It won’t be as potent as something like a Herald in terms of how many systems out it can directly broadcast, but it’ll definitely be able to spread the word.
Will the “base concept model” be capable of switching or loading various modules so that it can change mission variants?
It’s going to have some flexibility with loadouts, but even inside its own variants, there’s going to be limits to what you can setup. The base-model and combat variant will be more interchangeable with each other, and the research and news van comparable to each other. It won’t just be different parts on the same hull though.
Will any of the variants get rid of one seat, move the remaining seat to the center of the cockpit and use the cleared space for something useful?
There’s currently no plans for a single-seat version of the Reliant.
Given that the Reliant is a “mini-hauler”, can we expect to see main thrusters capable of moving it while fully laden?
It’s currently planned thrusters are fully capable when loaded. Keep in mind, the Reliant uses Xi’an tech, and we’ve still got a few surprises left for what that really means as the ship gets closer to being flyable.
For someone with a fleet of bigger ships (Cutlass, Connie, etc) how would a Reliant complement it?
This really depends on what kinds of roles you’re planning to play with your other ships. Exploration Carrack? The Research Reliant would pair well with the increased maneuverability and scanner packages. Doing some crazy ad-hoc storytelling in space with friends? Bring a News Van to capture the action.
Can you clarify the maximum size and number of attachments that the gimbal hardpoint can handle?
The Wing-Tip turret is the listed S3 hardpoint for the Reliant. This means you can:
- Run a single fixed S3
- Run the stock S2 turret – It comes with a Tractor Beam installed but fits any S2 weapons.
- Run the optional Twin-S1 turret – This is the turret shown in concept art and will also be available through REC and VD when the Reliant is made flyable.
In one of the pictures there is a silhouette that suggests that the Reliant’s wings can fold upward while the ship is landed, perhaps to save space. Is this indeed part of the design, and, if so, will the Reliant be able to land in the same cross-sectional area as an Aurora or Mustang?
The folded wings are more when the ship is stored for distance-transport. It should sit in a similar amount of space to an Aurora or Mustang, but would take some extra time to become flight-ready compared to a Reliant with the wings unfolded.
Quelle: https://robertsspaceindustries.com/comm-link/tran…743-Reliant-Q-A
Alles anzeigenReliant Q&A - Part 2
Externer Inhalt robertsspaceindustries.comInhalte von externen Seiten werden ohne Ihre Zustimmung nicht automatisch geladen und angezeigt.Externer Inhalt robertsspaceindustries.comInhalte von externen Seiten werden ohne Ihre Zustimmung nicht automatisch geladen und angezeigt.“We took the newly revealed Reliant Model 0 for a test flight, and what we found was a genuine surprise! Beneath the sleek lines and the high-tech moving cockpit, the Reliant is a sturdy, dependable ship capable of any number of flight operations. We’re so confident with what we’ve seen that we’re offering the ship our prestigious One to Watch award as one of the top new spacecraft of the upcoming model year… Now let’s cross our fingers and hope MISC starts making final deliveries of the production model so we can start converting one for racing!”
- “A Hauler You Can ‘Reli’ On,” Ship and Pilot, September 2945
“We had serious problems integrating some of the Xi’an tech. I’m not at liberty to tell you exactly what we purchased, but to get the point across we asked our contact on Rihlah for one of their surge suppressors… and what we got seemed more like a gooey silicone stomach. We couldn’t even figure out where it was supposed to plug in on the Khartu we were working from! In fact, the boys in R&D are still trying to figure it out. Suffice it to say, the Reliant ships with some pretty cool tech… but it has a traditional human capacitor.”
- Dar Hardwishe, MISC Ship Designer, Junior Level
Greetings Citizens,
Last month, we ran a collection of Hull series Q&A posts during the concept sale. The idea went over so well that we’ve decided to make it a tradition. All future concept sales will include at least one ‘post launch’ Q&A post. This week, for the MISC Reliant concept sale, we’re answering questions backers have posted to this thread. A special thank you to designer Matt Sherman for answering your Reliant questions!
Question & Answer
What about the speed? Two TR1 as main trusters … The Aurora speed is 150 m/s with a TR3 and the Mustang Alpha flight at 200 m/s with two TR2.
It’s planned to fall between both of those ships, and keep in mind, the Aurora has a single thruster where the Reliant has 2.
Why are the two S1 guns listed as fixed mounts when it appears they’re on a gimbal at the end of a wing?
We really wanted to showcase just how big of a coverage angle the Wing-Tip turret would offer. Once it’s in your hangar, it’ll be a Tractor beam on the Turret with the S1 guns on the wings. Also, we’re already planning to make the Twin-mount Turret an available option through REC/VD when the Reliant is made flyable.
In particular, how does the “researcher” variant compare with / differ from the other science oriented ships? What is the prototypical mission that this variant is suited for?
In-system Scanner/Research work. Sadly, there’s not as much to detail out right now as these gameplay systems are also being built up, but we wanted to make sure at a starter-ship level, there was another layer of research/exploration that wasn’t just based on finding jumppoints.
I don’t get the concept of a “tier 2 starter”. A starter for when you’re not actually starting? Or is it a starter that people buying the game post launch will have to pay extra to start as?
We’re still working out many of the plans for post-launch, but the current idea is that the Reliant (and similarly priced ‘tier 2’ ships) would be part of slightly more expensive packages. It’s 100% a ship intended to start the game, though! Like the Aurora and the Mustang, the Reliant was designed from the ground up to allow players to experience as many different opportunities in the Star Citizen world as possible.
Will the vertical flight mode mean that those main thrusters will be gimbaled to allow more maneuverability?
They don’t fully gimbal 360 like the Cutlass engines can, but they’ll have some range of motion. There’s also going to be some Xi’an tech at work that we’ll be talking more about as the ship gets closer to being flyable.
How did humans acquire the technology if they haven’t made contact with the Xi’an yet?
MISC got the tech from trade-deals with the Xi’an, so this ship is something well beyond a first-contact with a species. (As of the time Star Citizen launches, humanity has a history with the Xi’An. There are still mysteries about them, but contact has been ongoing for quite a while.)
The turret we see in the concepts is an optional piece of equipment (Reverse the Verse) is the plan to have it ready for when the Reliant itself is hangar/flight ready?
Yes, while it won’t be included with the stock Reliant, we’re planning to have both the standard S2 (with installed Tractor Beam) and twin-S1 versions of the Turret available when the ship is flyable.
What role do you foresee for the ‘News Van’ variant? Can it be used in a recon role for live updates?
Yes, recon and reporting. The goal is to let the filming teams get the best picture from the safest distance possible. It won’t be as potent as something like a Herald in terms of how many systems out it can directly broadcast, but it’ll definitely be able to spread the word.
Will the “base concept model” be capable of switching or loading various modules so that it can change mission variants?
It’s going to have some flexibility with loadouts, but even inside its own variants, there’s going to be limits to what you can setup. The base-model and combat variant will be more interchangeable with each other, and the research and news van comparable to each other. It won’t just be different parts on the same hull though.
Will any of the variants get rid of one seat, move the remaining seat to the center of the cockpit and use the cleared space for something useful?
There’s currently no plans for a single-seat version of the Reliant.
Given that the Reliant is a “mini-hauler”, can we expect to see main thrusters capable of moving it while fully laden?
It’s currently planned thrusters are fully capable when loaded. Keep in mind, the Reliant uses Xi’an tech, and we’ve still got a few surprises left for what that really means as the ship gets closer to being flyable.
For someone with a fleet of bigger ships (Cutlass, Connie, etc) how would a Reliant complement it?
This really depends on what kinds of roles you’re planning to play with your other ships. Exploration Carrack? The Research Reliant would pair well with the increased maneuverability and scanner packages. Doing some crazy ad-hoc storytelling in space with friends? Bring a News Van to capture the action.
Can you clarify the maximum size and number of attachments that the gimbal hardpoint can handle?
The Wing-Tip turret is the listed S3 hardpoint for the Reliant. This means you can:
- Run a single fixed S3
- Run the stock S2 turret – It comes with a Tractor Beam installed but fits any S2 weapons.
- Run the optional Twin-S1 turret – This is the turret shown in concept art and will also be available through REC and VD when the Reliant is made flyable.
In one of the pictures there is a silhouette that suggests that the Reliant’s wings can fold upward while the ship is landed, perhaps to save space. Is this indeed part of the design, and, if so, will the Reliant be able to land in the same cross-sectional area as an Aurora or Mustang?
The folded wings are more when the ship is stored for distance-transport. It should sit in a similar amount of space to an Aurora or Mustang, but would take some extra time to become flight-ready compared to a Reliant with the wings unfolded.
Quelle: https://robertsspaceindustries.com/comm-link/tran…iant-Q-A-Part-2
Hallo Thommy,
wir wünschen Dir viel Spaß im Forum.
Zeit: 29. Mai 2015, 17:38
Profil: Thommy
Das Serverteam.
Hallo PhantomKid,
wir wünschen Dir viel Spaß im Forum.
Zeit: 29. Mai 2015, 15:24
Profil: PhantomKid
Das Serverteam.
Docking Modules have been updated. The carrier will not erase the list of docked ships on carrier undock/connection and base enter anymore.
It does mean ghost ships in docking bays have returned, but it should be at a way smaller extent than there used to be. I'll wrap my head around a permanent solution to fix this bug (and implement the carrier update) once Cloak Disruptors, Hyperdrive Disruptors and Hyperspace Beacons have been implemented.
Quelle: http://discoverygc.com/forums/showthread.php?tid=129882
Alles anzeigenXi'An Claude Vanduul drives a MISC Reliant
Externer Inhalt robertsspaceindustries.comInhalte von externen Seiten werden ohne Ihre Zustimmung nicht automatisch geladen und angezeigt.The Reliant proved reliable, as our concept sale went off without a hitch. What else happened this week at CIG? Check out our list of comms below! Let us know what you enjoyed, and what you would like to see more!
Monday, May 18th
10 for the Artists – Episode 2
Tuesday, May 19th
Meet The Devs – John Pritchett
Congress Now – Goldfinch HearingsWednesday, May 20th
Bugsmashers! – Episode 2
Vault – Jump Point 03-05 MAY Images
Vault – NYX Initial Concept WorkThursday, May 21st
Friday, May 22nd
Saturday, May 23rd
Quelle: https://robertsspaceindustries.com/comm-link/tran…-Weekly-Rundown
Hallo Mucki,
wir wünschen Dir viel Spaß im Forum.
Zeit: 23. Mai 2015, 13:48
Profil: Mucki
Das Serverteam.
Hallo Romolus,
wir wünschen Dir viel Spaß im Forum.
Zeit: 23. Mai 2015, 12:40
Profil: Romolus
Das Serverteam.
Server will go down at some point today (23th May) to update players with a new DSAce.
The server will be updated with the C++11 based FLHook along with the first batch of C++11 based plugins. POBs, Docking Modules, Nodock and some other features will be re-enabled later as we're going to need live stressing to check if they're behaving correctly.
Server owners: the old dlls are not compatible with the new flhook. Please check the starport repo to update your plugins accordingly.
Quelle: http://discoverygc.com/forums/showthread.php?tid=129724
Alles anzeigenThe MISC Reliant
Greetings Citizens,
New for model year 2946, it’s the MISC Reliant! Following on the success of the Freelancer “Built for Life” campaign, MISC has begun development of a smaller, introductory-class spacecraft that can be operated by a single pilot. Although roughly designed to compete with the RSI Aurora and the Consolidated Outland Mustang, the Reliant is a very different animal. From the broad, sleek wings to the multiple flight modes and the second, fully-articulated crew seat, the Reliant is a small ship with a great deal of potential!
The MISC Reliant makes copious use of Xi’An technology, the most ever applied to a human ship design. From a moving cockpit that slots into place depending on the flight mode to omni-directional thrusters licensed under trade agreement with Aopoa, the Reliant is one of the most ‘high tech’ ships on the market today! Advanced Xi’An metal composites make up the armored wingspan, and every control surface has been meticulously updated from those developed for the Freelancer by MISC’s internal xenotech team.
A flying wing… or is it? The Reliant changes from horizontal to vertical flight modes at the touch of a button! With a larger cargo hold than the Aurora ES or the Mustang Alpha, the Reliant is a natural choice for anyone engaging in short-haul shipping. And that cargo space also means there’s plenty of internal room to expand, allowing the placement of medical systems, weapons racks and more. Ultimately, though, the Reliant is no transport: it’s a sleek and maneuverable utility ship more than capable of holding its own during combat!
The MISC Reliant
Externer Inhalt robertsspaceindustries.comInhalte von externen Seiten werden ohne Ihre Zustimmung nicht automatisch geladen und angezeigt.As the newest ship on the block, the Reliant has a lot to prove… but one glance should tell you it has the right stuff! Whether you’re interested in the distinctive ‘manta ray’ silhouette to the spacious, high tech open cockpit environment, the Reliant will likely be a common sight on the spacelanes when it launches.
Externer Inhalt robertsspaceindustries.comInhalte von externen Seiten werden ohne Ihre Zustimmung nicht automatisch geladen und angezeigt.Externer Inhalt robertsspaceindustries.comInhalte von externen Seiten werden ohne Ihre Zustimmung nicht automatisch geladen und angezeigt.The design process – A word from David Hobbins
Goals
Externer Inhalt robertsspaceindustries.comInhalte von externen Seiten werden ohne Ihre Zustimmung nicht automatisch geladen und angezeigt.The design notes were for a Japanese aesthetic, which I interpreted by studying forms from both classical and modern Japanese art. I wanted the Reliant to evoke aspects of its Japanese design sensibility, and I looked at objects like the curve of a fan, the Ginko leaf, the beveled edge of a samurai sword, and other sources.
The design became less fan-like during the course of the concept process, and that’s okay, but I was a necessary step for me to kick off the design process. Another goal for the ship was to incorporate some Xi’An technology which was to be mostly internal but still should inform the ship’s exterior.
Challenges
Externer Inhalt robertsspaceindustries.comInhalte von externen Seiten werden ohne Ihre Zustimmung nicht automatisch geladen und angezeigt.The biggest challenge was figuring out how to maximize the cargo payload without compromising the ship’s distinctive profile and without making the overall wing frame too large. The Reliant is a mini-hauler, after all, and I needed a way to fit a respectable cargo volume into a relatively narrow wing frame. Initially I thought I could integrate the cargo into the wing frame itself, but the increased rotational weight would slow spinning maneuvers and also would open the door to other problem such as, balancing issues. For example, what if one side of the craft is loaded and the opposite isn’t? Countering this potential weight disparity would be too much for the maneuvering thrusters. So my final solution was to place the cargo hold at very the center of mass, maintaining the visual integrity of the narrow wings as well as minimizing the rotational weight and mismatch cargo configurations.
Fun
Externer Inhalt robertsspaceindustries.comInhalte von externen Seiten werden ohne Ihre Zustimmung nicht automatisch geladen und angezeigt.The most fun was creating an animation of the Reliant – going from a landing configuration to space combat mode. It’s really satisfying to see a design fully come to life.
Highlights
Externer Inhalt robertsspaceindustries.comInhalte von externen Seiten werden ohne Ihre Zustimmung nicht automatisch geladen und angezeigt.The highlight for me was that not only does the ship semi-transform, but also the cockpit seats reorient themselves (rotating independent of the rest of the ship) to go from side-by-side when horizontal to a stacked when in vertical flight mode, giving both the pilot and gunner maximum visibility. Should make for a really fun and unique player experience.
A new starter ship
Externer Inhalt robertsspaceindustries.comInhalte von externen Seiten werden ohne Ihre Zustimmung nicht automatisch geladen und angezeigt.The Reliant is the first of what we’re calling ‘Tier II’ starter ships. In the future, the MISC Reliant will form the basis of an optional Star Citizen starter package, like the Mustang and the Aurora today. Ship pricing is always based on specifications, and as such the Reliant (and any future packages) will be slightly more expensive (or contain different extras) than base Mustang and Aurora packages.
Details of the Sale
About the Sale
We are offering this pledge ship to help fund Star Citizen’s development. All of these ships will be available for in-game credits in the final universe, and they are not required to start the game. Additionally, all decorative ‘flare’ items will also be available to acquire in the finished game world. The goal is to make additional ships available that give players a different experience rather than a particular advantage when the persistent universe launches. As a concept sale, the Reliant will include an in-game poster and ship model (available in a future Star Citizen patch) and is being offered with LTI during this sale week.
Have a question about the Reliant? Let us know in this thread; we’ll be posting two Reliant Q&A sessions on the Comm-Link next week!
Future Variants
The standard model of the Reliant, currently nicknamed the Mini-Hauler, is designed to be a ‘jack of all trades’ ship with a slight focus on cargo transport. In truth, the base ship is more of a utility base which might be adapted to any number of purposes. Using the base Reliant, pilots can customize their ship for any number of roles, ranging from combat missions to electronic interception. Additionally, the development team is currently working on three future ship variants. Expect to see more on these ships when the base Reliant is hangar ready. Please note that these variants are very early concepts and that their specifications and purpose may change significantly as they go through the development process. Even their names are internal and not the ‘in-world’ designations they will launch with.
- “Researcher” – A science-oriented model that carries internal signal dampeners and an advanced scanner suite for discovery missions.
- “News Van” – Designed for deep space broadcasting, the ‘News Van’ Reliant adds an Image Enhancement Suite that helps capture every moment of lfe in the stars.
- “Skirmisher” – The frontier combat version of the Reliant trades cargo for a high-yield powerplant, stronger shields and additional weapons mounts.
We are announcing that these ships are in the works today because we know that many backers are concerned about having LTI on their ships. With feedback from the Starfarer Gemini sale, we’re going to establish ongoing rules for variants in advance. Going forward, the policy is that if we announce variants in advance (which we will try to do when possible) they will not be made available with LTI on release and instead CCUs will be available. If an additional variant were added beyond those listed during the base concept sale, it would be considered for a possible LTI concept sale.
If you’d like to add one to your fleet, they’re available in the pledge store until Monday June 1st. You can also view a detail of the ship in the Tech Overview of the ship page!
Quelle: https://robertsspaceindustries.com/comm-link/tran…t-Now-Available
Hi sebado,
we wish you a lot of fun in our community.
Time: May 22nd 2015, 6:17am
Profile: sebado
Your Serverteam.
Alles anzeigenAround the Verse Episode 45
This episode features an update form the Chairman, an interview with Ricky Jutley, and MATERIALS!! We also have Ship Shape and News from Around the Verse! IT’S ATV TIME!
0:17 – Welcome with Ben Lesnick
0:36 – Squadron 42 Update with Sandi Gardiner & Chris Roberts
3:20 – News with Ben Lesnick
4:53 – News from Around The Verse
18:28 – “The Space Charlston” by Darjanator
18:51 – Ship Shape
22:27 – Interview with Ricky Jutley, Project Manager
26:23 – Ship Materials with Daniel Kamentsky
31:50 – Next Week with Ben Lesnick
32:17 – Sneak Peek
Quelle: https://robertsspaceindustries.com/comm-link/tran…round-The-Verse
Hallo Hsvtroner,
wir wünschen Dir viel Spaß im Forum.
Zeit: 20. Mai 2015, 12:36
Profil: Hsvtroner
Das Serverteam.
Hi Botev,
we wish you a lot of fun in our community.
Time: May 19th 2015, 3:49pm
Profile: Botev
Your Serverteam.
Alles anzeigenBusy week? It was for us too!
Externer Inhalt robertsspaceindustries.comInhalte von externen Seiten werden ohne Ihre Zustimmung nicht automatisch geladen und angezeigt.It’s been another eventful week here at CIG! While we prep for next week’s content, here’s a quick recap of everything Star Citizen from the second week in May! Let us know what was your favorite highlight in the comments!
Monday, May 11th
10 for the Designers – Episode 3
Starfarer Q&A Part 1Tuesday, May 12th
Meet The Devs – Pete Mackay
Discovered: The Journals of Harper NguyenWednesday, May 13th
Starfarer Q&A Part 2
Vault – FPS Post Content Part 1
Vault – FPS Post Content Part 2Thursday, May 14th
Around The Verse #44
1.1.3 Publish to LiveFriday, May 15th
Starfarer Q&A Part 3
Jump Point Now Available!
Test Drive the Starter Ships!
Extended Look: Flight MechanicsSaturday, May 16th
Quelle: https://robertsspaceindustries.com/comm-link/tran…-Weekly-Rundown